View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001904 | AI War 1 / Classic | Suggestion - Balance Tweaks | Dec 7, 2010 11:57 pm | Dec 8, 2010 10:21 am | |
Reporter | Spikey00 | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.046 | ||||
Summary | 0001904: Decoy drones attract seige starship fire and take no damage | ||||
Description | When seige starships are coaxed to fire at decoy drones, they deal no damage to them as they are considered fleet ships. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Same with bomber starships, and possibly others. |
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Decoys also draw the fire from the spire penetrator, which was an upsetting surprise. It essentially made the structures the decoy was parked next to invulnerable to even a batch of penetrators. |
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@LintMan: That makes me cry... |
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Very good points, for 4.047: * Decoy Drones and AI Carriers can now be targetted and damaged by siege starships and bomber starships. ** Thanks to Spikey00 and Lancefighter for the reports. * Previously the Spire Penetrator's shots could be attracted by a Decoy Drone. Decoy Drones now know better than to get in the way of that. ** Thanks to LintMan for the report. |
Date Modified | Username | Field | Change |
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Dec 7, 2010 11:57 pm | Spikey00 | New Issue | |
Dec 8, 2010 12:22 am | PineappleSam | Note Added: 0005582 | |
Dec 8, 2010 1:54 am | LintMan | Note Added: 0005585 | |
Dec 8, 2010 2:58 am | PineappleSam | Note Added: 0005589 | |
Dec 8, 2010 10:21 am | keith.lamothe | Note Added: 0005607 | |
Dec 8, 2010 10:21 am | keith.lamothe | Status | new => resolved |
Dec 8, 2010 10:21 am | keith.lamothe | Resolution | open => fixed |
Dec 8, 2010 10:21 am | keith.lamothe | Assigned To | => keith.lamothe |