garpu
Aug 23, 2016 8:51 am
reporter
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InfoLog.txt (18,927 bytes)
7/6/2016 5:37:23 PM (0.100) Mem: 11,354,112 Plat:LinuxPlayer
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Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-07-06___17-37-23.png
Stack Trace: Substitute: at System.Environment.get_StackTrace()
at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles)
at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object )
at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args)
at UnityEngine.Logger.Log(LogType logType, System.Object message)
at UnityEngine.Debug.Log(System.Object message)
at ArcenDirectories.TakeScreenshot()
at GameController.Update()
at RaptorFirstPerson.Update()
7/8/2016 8:57:50 AM (0.100) Mem: 12,464,128 Plat:LinuxPlayer
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Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-07-08___8-57-50.png
Stack Trace: Substitute: at System.Environment.get_StackTrace()
at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles)
at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object )
at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args)
at UnityEngine.Logger.Log(LogType logType, System.Object message)
at UnityEngine.Debug.Log(System.Object message)
at ArcenDirectories.TakeScreenshot()
at GameController.Update()
at RaptorFirstPerson.Update()
7/22/2016 12:04:29 PM (0.100) Mem: 11,034,624 Plat:LinuxPlayer
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Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-07-22___12-04-29.png
Stack Trace: Substitute: at System.Environment.get_StackTrace()
at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles)
at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object )
at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args)
at UnityEngine.Logger.Log(LogType logType, System.Object message)
at UnityEngine.Debug.Log(System.Object message)
at ArcenDirectories.TakeScreenshot()
at GameController.Update()
at RaptorFirstPerson.Update()
7/22/2016 12:05:21 PM (0.100) Mem: 14,483,456 Plat:LinuxPlayer
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Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-07-22___12-05-21.png
Stack Trace: Substitute: at System.Environment.get_StackTrace()
at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles)
at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object )
at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args)
at UnityEngine.Logger.Log(LogType logType, System.Object message)
at UnityEngine.Debug.Log(System.Object message)
at ArcenDirectories.TakeScreenshot()
at GameController.Update()
at RaptorFirstPerson.Update()
7/22/2016 12:05:28 PM (0.100) Mem: 14,872,576 Plat:LinuxPlayer
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Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-07-22___12-05-28.png
Stack Trace: Substitute: at System.Environment.get_StackTrace()
at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles)
at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object )
at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args)
at UnityEngine.Logger.Log(LogType logType, System.Object message)
at UnityEngine.Debug.Log(System.Object message)
at ArcenDirectories.TakeScreenshot()
at GameController.Update()
at RaptorFirstPerson.Update()
7/22/2016 12:05:38 PM (0.100) Mem: 12,668,928 Plat:LinuxPlayer
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Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-07-22___12-05-38.png
Stack Trace: Substitute: at System.Environment.get_StackTrace()
at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles)
at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object )
at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args)
at UnityEngine.Logger.Log(LogType logType, System.Object message)
at UnityEngine.Debug.Log(System.Object message)
at ArcenDirectories.TakeScreenshot()
at GameController.Update()
at RaptorFirstPerson.Update()
7/22/2016 12:06:03 PM (0.100) Mem: 13,275,136 Plat:LinuxPlayer
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Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-07-22___12-06-03.png
Stack Trace: Substitute: at System.Environment.get_StackTrace()
at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles)
at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object )
at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args)
at UnityEngine.Logger.Log(LogType logType, System.Object message)
at UnityEngine.Debug.Log(System.Object message)
at ArcenDirectories.TakeScreenshot()
at GameController.Update()
at RaptorFirstPerson.Update()
7/22/2016 12:06:09 PM (0.100) Mem: 13,619,200 Plat:LinuxPlayer
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Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-07-22___12-06-09.png
Stack Trace: Substitute: at System.Environment.get_StackTrace()
at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles)
at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object )
at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args)
at UnityEngine.Logger.Log(LogType logType, System.Object message)
at UnityEngine.Debug.Log(System.Object message)
at ArcenDirectories.TakeScreenshot()
at GameController.Update()
at RaptorFirstPerson.Update()
7/26/2016 7:39:16 PM (0.100) Mem: 17,805,312 Plat:LinuxPlayer
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Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-07-26___19-39-16.png
Stack Trace: Substitute: at System.Environment.get_StackTrace()
at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles)
at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object )
at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args)
at UnityEngine.Logger.Log(LogType logType, System.Object message)
at UnityEngine.Debug.Log(System.Object message)
at ArcenDirectories.TakeScreenshot()
at GameController.Update()
at RaptorFirstPerson.Update()
7/30/2016 10:56:18 PM (0.100) Mem: 12,042,240 Plat:LinuxPlayer
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Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-07-30___22-56-18.png
Stack Trace: Substitute: at System.Environment.get_StackTrace()
at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles)
at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object )
at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args)
at UnityEngine.Logger.Log(LogType logType, System.Object message)
at UnityEngine.Debug.Log(System.Object message)
at ArcenDirectories.TakeScreenshot()
at GameController.Update()
at RaptorFirstPerson.Update()
8/2/2016 8:25:58 PM (0.100) Mem: 15,671,296 Plat:LinuxPlayer
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Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-08-02___20-25-58.png
Stack Trace: Substitute: at System.Environment.get_StackTrace()
at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles)
at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object )
at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args)
at UnityEngine.Logger.Log(LogType logType, System.Object message)
at UnityEngine.Debug.Log(System.Object message)
at ArcenDirectories.TakeScreenshot()
at GameController.Update()
at RaptorFirstPerson.Update()
8/2/2016 8:26:06 PM (0.100) Mem: 13,078,528 Plat:LinuxPlayer
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Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-08-02___20-26-06.png
Stack Trace: Substitute: at System.Environment.get_StackTrace()
at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles)
at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object )
at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args)
at UnityEngine.Logger.Log(LogType logType, System.Object message)
at UnityEngine.Debug.Log(System.Object message)
at ArcenDirectories.TakeScreenshot()
at GameController.Update()
at RaptorFirstPerson.Update()
8/23/2016 8:14:32 AM (0.100) Mem: 72,183,808 Plat:LinuxPlayer
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Seed: 1073107026
Design: L2 Hall Sewer Indust
## TIME TAKEN ##
Pre-Processing: 231.70 ms
Main Path Generation: 117.50 ms
Branch Path Generation: 59.79 ms
Post-Processing: 358.19 ms
-------------------------------------------------------
Total: 767.17 ms
## ROOM COUNT ##
Main Path: 8
Branch Paths: 8
-------------------
Total: 16
Retry Count: 0
Stack Trace: Substitute: at System.Environment.get_StackTrace()
at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles, Single TimeToStay)
at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object )
at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args)
at UnityEngine.Logger.Log(LogType logType, System.Object message)
at UnityEngine.Debug.Log(System.Object message)
at Generator.OnGenerationStatusChanged(DunGen.DungeonGenerator generator, GenerationStatus status)
at DunGen.DungeonGenerator.ChangeStatus(GenerationStatus status)
at DunGen.DungeonGenerator+<NotifyGenerationComplete>c__Iterator1.MoveNext()
at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress)
8/23/2016 8:17:03 AM (0.100) Mem: 77,217,792 Plat:LinuxPlayer
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Seed: 516024440
Design: L2 Hall Sewer Indust
## TIME TAKEN ##
Pre-Processing: 236.09 ms
Main Path Generation: 137.50 ms
Branch Path Generation: 60.91 ms
Post-Processing: 371.58 ms
-------------------------------------------------------
Total: 806.07 ms
## ROOM COUNT ##
Main Path: 7
Branch Paths: 6
-------------------
Total: 13
Retry Count: 0
Stack Trace: Substitute: at System.Environment.get_StackTrace()
at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles, Single TimeToStay)
at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object )
at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args)
at UnityEngine.Logger.Log(LogType logType, System.Object message)
at UnityEngine.Debug.Log(System.Object message)
at Generator.OnGenerationStatusChanged(DunGen.DungeonGenerator generator, GenerationStatus status)
at DunGen.DungeonGenerator.ChangeStatus(GenerationStatus status)
at DunGen.DungeonGenerator+<NotifyGenerationComplete>c__Iterator1.MoveNext()
at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress)
8/23/2016 8:17:40 AM (0.100) Mem: 89,047,040 Plat:LinuxPlayer
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Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-08-23___8-17-40.png
Stack Trace: Substitute: at System.Environment.get_StackTrace()
at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles, Single TimeToStay)
at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object )
at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args)
at UnityEngine.Logger.Log(LogType logType, System.Object message)
at UnityEngine.Debug.Log(System.Object message)
at ArcenDirectories.ActuallyTakeScreenshot()
at GameController.Update()
at RaptorFirstPerson.Update()
8/23/2016 8:17:46 AM (0.100) Mem: 90,963,968 Plat:LinuxPlayer
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Screenshot taken: /home/hildegard/.local/share/Steam/SteamApps/common/In Case of Emergency, Release Raptor/PlayerData/Screenshots/Screenshot_2016-08-23___8-17-46.png
Stack Trace: Substitute: at System.Environment.get_StackTrace()
at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles, Single TimeToStay)
at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object )
at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args)
at UnityEngine.Logger.Log(LogType logType, System.Object message)
at UnityEngine.Debug.Log(System.Object message)
at ArcenDirectories.ActuallyTakeScreenshot()
at GameController.Update()
at RaptorFirstPerson.Update()
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