View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0001875 | AI War 1 / Classic | Suggestion - Balance Tweaks | Dec 7, 2010 3:24 am | Jan 5, 2011 12:38 am | |
Reporter | Kemeno | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.046 | ||||
Fixed in Version | 4.061 | ||||
Summary | 0001875: Spirecraft have practically no engine health | ||||
Description | Now that spirecraft are repairable again (at least with easy/hard campaign types) their engine health probably needs to be looked at - they only have 100 engine health, so they're easily crippled. Much to my dismay, I found that a single siege starship shot is enough to knock out their engines! These guys should be given an appropriate amount of engine health for their size/type/mk level. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 7, 2010 3:24 am | Kemeno | New Issue | |
Dec 7, 2010 8:00 am | Lancefighter | Note Added: 0005517 | |
Jan 5, 2011 12:38 am | Chris_McElligottPark | Note Added: 0007516 | |
Jan 5, 2011 12:38 am | Chris_McElligottPark | Status | new => resolved |
Jan 5, 2011 12:38 am | Chris_McElligottPark | Fixed in Version | => 4.061 |
Jan 5, 2011 12:38 am | Chris_McElligottPark | Resolution | open => fixed |
Jan 5, 2011 12:38 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |