View Issue Details

IDProjectCategoryLast Update
0018628Starward RogueSuggestionFeb 5, 2016 12:38 am
ReporterAyrix Assigned ToPepisolo  
Severityminor 
Status resolvedResolutionopen 
Product Version1.010 
Fixed in Version1.013 
Summary0018628: New enemy 1x1 jumpscare
Descriptionpink waiting widow (in need of graphic, references one based on current name scheme)
uses cardinal movement to create initially easily manageable, but posibly nasty if left unchecked area control
TagsNo tags attached.

Activities

Ayrix

Jan 31, 2016 1:47 pm

reporter  

Ayrix_ships.xml (1,007 bytes)   
<?xml version="1.0" encoding="utf-8"?>
<root>
<entity name="WaitingWidowPink" ship_category="Jumpscare_1x1"
    category="Ship"
    display_name="pink waiting widow"
    behavior="Wanderer"
    speed="200" acceleration="800"
    max_health="45"
    image_folder="Enemy_Jumpscare"
    Image_name="WaitingWidowPink"
    time_to_visually_rotate_180_degrees="0.3"
    wake_range="200" wakes_on_shot="true"
    >
    <system type="WaitingWidowPink" offset="0,0"/>
    
    <modifier target="Self" type="IncomingDamage" math="Multiply" magnitude="0" duration="UntilWoken" />
    <modifier target="Self" type="MovementSpeed" math="Multiply" magnitude="0" duration="UntilWoken" />
    <modifier target="Self" type="NonMeleeCannotFire" duration="UntilWoken" />
    <hitbox radius="32" />
  </entity>

  
<entity name="AyrixBonePink" category="Shot" image_folder="Simpler" image_name="ReverseBonePink" cardinal_mover_random_turn_interval="0.5">
    <hitbox radius="8"/>
</entity>
</root>
Ayrix_ships.xml (1,007 bytes)   

Ayrix

Jan 31, 2016 1:48 pm

reporter  

Ayrix_EnemySystems.xml (611 bytes)   
<?xml version="1.0" encoding="utf-8"?>
<root>  
<system name="WaitingWidowPink"
    category="Weapon"
    shot_type="ReverseBonePink"
    damage_type="Ballistic"
    attack_power="1"
    fire_rate="1" cue_time="0.5"
    range_actual="500"
    shots_per_salvo="1"
    shot_speed="300"
    shot_disintegration_speed_mult="4"
    shot_destroys_other_shots="false"
    targeting_logic="Direct"
    firing_timing="AllTheTime"
    image_name="Invisible"
    special_bullet_patterns="WaitingWidowPink"
    sounds_on_shot_fired="AnyWeapons/RattleZap1,AnyWeapons/RattleZap2"
	>
  </system>
</root>
Ayrix_EnemySystems.xml (611 bytes)   

Ayrix

Jan 31, 2016 1:48 pm

reporter  

Ayrix_BulletPatterns.xml (593 bytes)   
<?xml version="1.0" encoding="utf-8"?>
<root>
<bullet_pattern name="WaitingWidowPink">
    <bullet angle="0" speed="600"  shot_type="ReverseBonePink">
         
	<loop iterations="5" take_pants_off_head="true">
	
          
        	<spawn>
          `			<bullet_pattern>
				$Ayrix_bullet ANGLE=0 SPEED=100 LIFE=3 SHOT=AyrixBonePink 
            				$Ayrix_bullet ANGLE=180 SPEED=100 LIFE=3 SHOT=AyrixBonePink 
           				          </bullet_pattern>
        </spawn>
      <wait time="0.5" />
      </loop>
      <die />
    </bullet>
  </bullet_pattern>

</root>
Ayrix_BulletPatterns.xml (593 bytes)   

Ayrix

Jan 31, 2016 1:48 pm

reporter  

Ayrix_BulletVars.xml (254 bytes)   
<?xml version="1.0" encoding="utf-8"?>
<root>
<var name="Ayrix_bullet">
    <bullet angle="[ANGLE]" speed="[SPEED]" shot_type="[SHOT]"  behavior="CardinalMover"  >
      <wait time="[LIFE]" />
      <die />
    </bullet>
  </var>



</root>
Ayrix_BulletVars.xml (254 bytes)   

Pepisolo

Feb 5, 2016 12:37 am

developer   ~0045052

Thanks, new enemy Krill Spitter added based on your enemy design. Thanks for your contribution!

Issue History

Date Modified Username Field Change
Jan 31, 2016 1:47 pm Ayrix New Issue
Jan 31, 2016 1:47 pm Ayrix File Added: Ayrix_ships.xml
Jan 31, 2016 1:48 pm Ayrix File Added: Ayrix_EnemySystems.xml
Jan 31, 2016 1:48 pm Ayrix File Added: Ayrix_BulletPatterns.xml
Jan 31, 2016 1:48 pm Ayrix File Added: Ayrix_BulletVars.xml
Jan 31, 2016 1:50 pm Ayrix Description Updated
Jan 31, 2016 2:41 pm Ayrix Category Gameplay Idea => Suggestion
Feb 3, 2016 5:16 pm Chris_McElligottPark Assigned To => Misery
Feb 3, 2016 5:16 pm Chris_McElligottPark Status new => assigned
Feb 3, 2016 8:09 pm Pepisolo Assigned To Misery => Pepisolo
Feb 5, 2016 12:37 am Pepisolo Note Added: 0045052
Feb 5, 2016 12:37 am Pepisolo Status assigned => resolved
Feb 5, 2016 12:38 am Pepisolo Fixed in Version => 1.013