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IDProjectCategoryLast Update
0001833AI War 1 / ClassicSuggestion - New Unit Ideas - Economic and Utility UnitsDec 24, 2010 12:31 am
ReporterWinter Born Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Fixed in Version4.055 
Summary0001833: Captured Fab constructor or unit pipe
DescriptionAdvanced Factories and Fabs are often not near the front lines, so getting their output to the front is a micro/transport/cloaker challenge.

The alternative to Adv Factories is the Enclave Starship for 20k knowledge

Consider a special mobile constructor unit similar to the Enclave SS that could use the "plans" of captured fabricators to manufacture the captured fab special units. Alternatively, the new unit could act like a pipe taking the output from the fab to where ever the pipe was deployed. In either case loose the fab and the plans are gone.
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KDR_11k

Dec 5, 2010 6:23 am

reporter   ~0005323

That's the reason I use logistics commands everywhere.

Winter Born

Dec 8, 2010 7:58 am

reporter   ~0005592

I've had quite a few game where there were 2-4 hostile worlds between the fab or AdvFactory and the front lines and the only way to get the output where I wanted it was to use transports over and over again.

Varone

Dec 8, 2010 8:40 am

reporter   ~0005594

In my opinion there is already ways to deal with getting units to the front line. If you are having trouble then perhaps taking more territory to link your Factory to your Front line. Otherwise just gotta suck it up and use those transports :D

ArcDM

Dec 13, 2010 5:46 pm

reporter   ~0006128

perhaps the fabricators could build (at a cap of 1) a portable builder for the ship type that cannot work while enemy ships are at the planet it is on.

wyvern83

Dec 24, 2010 12:17 am

reporter   ~0007010

Implemented in a way in 4.055 in the form of "Intra-Galactic Warp Gate" (see release notes for further details)

Issue History

Date Modified Username Field Change
Dec 4, 2010 9:01 pm Winter Born New Issue
Dec 4, 2010 10:23 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Dec 4, 2010 10:23 pm Chris_McElligottPark Status new => considering
Dec 5, 2010 6:23 am KDR_11k Note Added: 0005323
Dec 8, 2010 7:58 am Winter Born Note Added: 0005592
Dec 8, 2010 8:40 am Varone Note Added: 0005594
Dec 13, 2010 5:46 pm ArcDM Note Added: 0006128
Dec 24, 2010 12:17 am wyvern83 Note Added: 0007010
Dec 24, 2010 12:17 am wyvern83 Resolution open => fixed
Dec 24, 2010 12:17 am wyvern83 Fixed in Version => 4.055
Dec 24, 2010 12:31 am Chris_McElligottPark Status considering => resolved