View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001831 | AI War 1 / Classic | Suggestion - Game Mechanics | Dec 4, 2010 6:40 pm | Jan 7, 2011 1:24 pm | |
Reporter | Spikey00 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.045 | ||||
Summary | 0001831: Insta-hit on wormhole/transport leaving not insta-hitting. | ||||
Description | The "instahit if unit left planet through wormhole or transport" isn't working; tested with a MK3 ion cannon on MK1 units, and they were not insta-killed upon exit. On another testing, OMDs and AI seiges don't hit starships on exit, either, so I'm pretty sure this mechanic isn't working. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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It might be range limited. |
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Thanks! For 4.053, this change is in: * The "shots instantly hit targets leaving their planet" logic was not previously working. It should be fixed now, though, but could use more testing. Consider this a pretty major nerf to scouts, FYI. Can folks test that and see what they think? |
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It was confirmed fixed elsewhere. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 4, 2010 6:40 pm | Spikey00 | New Issue | |
Dec 5, 2010 6:26 am | KDR_11k | Note Added: 0005324 | |
Dec 22, 2010 10:27 pm | Chris_McElligottPark | Note Added: 0006804 | |
Dec 22, 2010 10:27 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 22, 2010 10:27 pm | Chris_McElligottPark | Status | new => feedback |
Jan 7, 2011 1:24 pm | Chris_McElligottPark | Note Added: 0007708 | |
Jan 7, 2011 1:24 pm | Chris_McElligottPark | Status | feedback => resolved |
Jan 7, 2011 1:24 pm | Chris_McElligottPark | Resolution | open => fixed |