View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018302 | Starward Rogue | Gameplay Issue | Jan 17, 2016 11:23 pm | Jan 19, 2016 9:56 pm | |
Reporter | Apathetic | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 0.854 | ||||
Summary | 0018302: Flame mec trivializes bastille miniboss | ||||
Description | The flamethrower on the flame mech destroys the shot wall segments on the Bastille miniboss. This causes the maze to not properly deploy and trivializes the encounter. | ||||
Tags | No tags attached. | ||||
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All shots can destroy the wall segments at the moment - it seems to be intended? So I guess the bullet HP may need to be raised (per floor basis). |
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I guess I didn't notice that when I faced him previously. |
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Yeah, it's intended that all shots can destroy the wall, it's more a barricade than a maze. Yeah, flamethrower makes it easy, I'm not sure I can do that much to prevent it, unfortunately. It might just be that if you do a flamethrower run, hope you get Bastille rather than one of the other minibosses. The upcoming miniboss Arcoris will cause a lot of problems to flamethrower users, though, so there's a bit of yin and yang to it. I'll try and think of a solution, though. Thanks for the feedback. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 17, 2016 11:23 pm | Apathetic | New Issue | |
Jan 18, 2016 12:12 am | zharmad | Note Added: 0044199 | |
Jan 18, 2016 12:14 am | Apathetic | Note Added: 0044200 | |
Jan 18, 2016 1:09 am | Pepisolo | Note Added: 0044202 | |
Jan 19, 2016 9:56 pm | Chris_McElligottPark | Status | new => closed |
Jan 19, 2016 9:56 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 19, 2016 9:56 pm | Chris_McElligottPark | Resolution | open => no change required |