WorldDeserializationErrors.txt (76,000 bytes)
12/16/2015 7:49:56 PM (0.204) Mem: 8,097,792 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------DynamicTableRowNotFoundException-----------------------------------
Error: tried to deserialize 'GameEntityTypeData' with InternalName 'PlayerDarkKnight' but that's nowhere to be found in the data files.
at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in <filename unknown>:0
at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in <filename unknown>:0
inputBuffer:
si5,_0203,i10,si36,8fe7b5c5-ff93-42a5-a1b7-11ac78a62567,i0,i2,i2122719330,I15271,I-8587523373454519360,i1,i0,si7,Default,i0,i0,i1,fsi1,0,i1,i11,si13,Scenes/Hydral,si0,si227,[#999999]1/11:[#ffffff] I am the last of the ancient race of Hydrals. One of my minds senses that we may have met before -- but how can this be?
[#999999]Yes, that is me above. And you are me. Our story continues from here.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si27,Scenes/PlanetcrackerStrikes,si0,si88,[#999999]2/11:[#ffffff] Billions of years have passed since the murder of my countrymen.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si27,Scenes/PlanetcrackerStrikes,si0,si99,[#999999]3/11:[#ffffff] I do not know the fate of the federation I helped to form around that time.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si15,Scenes/Doomsday,si0,si175,[#999999]4/11:[#ffffff] In all my years of travel, never have I seen a civilization that did not crumble. Never have I met an individual who did not fade into distant memory.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si15,Scenes/Doomsday,si0,si89,[#999999]5/11:[#ffffff] Billions of years. Perhaps even tens of billions. Yet I remain.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si13,Scenes/Hydral,si0,si169,[#999999]6/11:[#ffffff] I am quite mortal, I assure you. Death has been close at hand many times. But, left to its own devices, a Hydral body will not fail on its own.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si19,Scenes/IntroFulcrum,si0,si200,[#999999]7/11:[#ffffff] All these years, and now everything is coming to a close. The universe itself is old. Molecular bonds are starting to break down. Radioactive elements are all but forgotten.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si19,Scenes/IntroFulcrum,si0,si225,[#999999]8/11:[#ffffff] I have seen the future, and this is the fulcrum upon which the end of the universe rests.
This place... this great expanse of nothingness, is the key to something hidden just out of reach of my minds.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si19,Scenes/IntroFulcrum,si0,si169,[#999999]9/11:[#ffffff] It is here that wars are held inside vast battleships of flesh and metal. Where the individuals end and their ships begin has no precise answer.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si13,Scenes/Hydral,si0,si260,[#999999]10/11:[#ffffff] It is into these massive battleships that I must venture if I hope to find... a possible solution.
But I am not foolish. I will take but a single of my heads, which is easy enough to grow back.
I will implant it into a small vessel.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si19,Scenes/IntroFulcrum,si0,si328,[#999999]11/11:[#ffffff] And then into the great battleships it will go.
I will never know in advance if my particular consciousness will be the one that gets sent to die.
But I will go. As many times as it takes, I will go. The universe will not end if there is any possibility that my own repeated deaths might avert it.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si126,BeginningOfStatisticSet:InGame
StatsVersion:1
YearCreated:2015
DayOfYearCreated:338
SecondsPlayed:0
EndOfStatisticSet:1
,i833473,i0,si16,PlayerDarkKnight,
~*~
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12/19/2015 3:57:21 PM (0.205) Mem: 11,010,048 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------FormatException-----------------------------------
TryReadInt64: did not start with I
at ArcenDeserializationBuffer.TryReadInt64 (System.Boolean& WasSuccessful, Boolean ThrowExceptionOnFailure) [0x00000] in <filename unknown>:0
at ArcenDeserializationBuffer.ReadInt64 () [0x00000] in <filename unknown>:0
at StatisticSet.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, Int32 settingsVersion, WorldSerializationVersion worldVersion) [0x00000] in <filename unknown>:0
at Floor.DeserializeFrom (.Dungeon ForDungeon, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at Dungeon.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in <filename unknown>:0
at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in <filename unknown>:0
inputBuffer:
si5,_0204,i3,si36,6327377d-5596-4e5e-a280-c926d54f808c,i0,i3,i1690730241,I4862,I-8587513114840366607,i1,i0,si7,Default,i0,i0,i1,fsi1,0,i1,i11,si13,Scenes/Hydral,si0,si227,[#999999]1/11:[#ffffff] I am the last of the ancient race of Hydrals. One of my minds senses that we may have met before -- but how can this be?
[#999999]Yes, that is me above. And you are me. Our story continues from here.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si27,Scenes/PlanetcrackerStrikes,si0,si88,[#999999]2/11:[#ffffff] Billions of years have passed since the murder of my countrymen.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si27,Scenes/PlanetcrackerStrikes,si0,si99,[#999999]3/11:[#ffffff] I do not know the fate of the federation I helped to form around that time.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si15,Scenes/Doomsday,si0,si175,[#999999]4/11:[#ffffff] In all my years of travel, never have I seen a civilization that did not crumble. Never have I met an individual who did not fade into distant memory.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si15,Scenes/Doomsday,si0,si89,[#999999]5/11:[#ffffff] Billions of years. Perhaps even tens of billions. Yet I remain.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si13,Scenes/Hydral,si0,si169,[#999999]6/11:[#ffffff] I am quite mortal, I assure you. Death has been close at hand many times. But, left to its own devices, a Hydral body will not fail on its own.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si19,Scenes/IntroFulcrum,si0,si200,[#999999]7/11:[#ffffff] All these years, and now everything is coming to a close. The universe itself is old. Molecular bonds are starting to break down. Radioactive elements are all but forgotten.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si19,Scenes/IntroFulcrum,si0,si225,[#999999]8/11:[#ffffff] I have seen the future, and this is the fulcrum upon which the end of the universe rests.
This place... this great expanse of nothingness, is the key to something hidden just out of reach of my minds.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si19,Scenes/IntroFulcrum,si0,si169,[#999999]9/11:[#ffffff] It is here that wars are held inside vast battleships of flesh and metal. Where the individuals end and their ships begin has no precise answer.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si13,Scenes/Hydral,si0,si260,[#999999]10/11:[#ffffff] It is into these massive battleships that I must venture if I hope to find... a possible solution.
But I am not foolish. I will take but a single of my heads, which is easy enough to grow back.
I will implant it into a small vessel.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si19,Scenes/IntroFulcrum,si0,si328,[#999999]11/11:[#ffffff] And then into the great battleships it will go.
I will never know in advance if my particular consciousness will be the one that gets sent to die.
But I will go. As many times as it takes, I will go. The universe will not end if there is any possibility that my own repeated deaths might avert it.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si126,BeginningOfStatisticSet:InGame
StatsVersion:1
YearCreated:2015
DayOfYearCreated:350
SecondsPlayed:0
EndOfStatisticSet:1
,i341829,i0,si14,PlayerStandard,si14,PlayerStandard,b0,b0,i0,i19,i0,i0,si0,b0,i0,i5,b0,i1,i1,si8,BlueShip,si24,PurpleBlue_HueShiftedRed,i1,i1,i50,i
~*~
50,i0,b1,b1,fsi1,0,i0,b1,i0,i0,si14,PlayerStandard,fsi6,200000,fsi6,200000,i0,i0,fsi1,0,i0,i0,fsi8,3.141593,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,b0,b0,b0,fsi1,0,i-1,b0,b0,i-1,fsi1,0,fsi1,0,i0,i0,fsi1,0,fsi1,0,fsi1,0,i4,i0,fsi1,0,i-1,i0,i0,i0,i0,fsi1,0,si0,b0,i200000,i200000,b0,b0,i-1,b0,fsi1,0,fsi1,0,b0,i0,i0,fsi1,0,fsi1,0,fsi1,0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,i-1,fsi1,0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi2,-1,fsi1,0,i3,b1,si36,PlayerDirected_Minigun_PlayerNewMech,i0,fsi9,0.0342326,b0,fsi1,0,fsi1,0,i-1,i88,fsi8,2.956692,fsi2,-1,i15,i15,b0,fsi1,0,fsi1,0,fsi1,0,i0,i0,b0,i0,i0,b1,si55,PlayerDirected_PlayerNewMech_MultipleLaunchRocketSystem,i0,fsi9,-34.32512,b0,fsi1,0,fsi1,0,i-1,i0,fsi2,-1,fsi2,-1,i15,i-15,b0,fsi1,0,fsi1,0,fsi1,0,i0,i0,b0,i0,i0,b1,si19,PlayerAmmo_HolyFire,i0,fsi9,-13.12688,b0,fsi1,0,fsi1,0,i-1,i5,fsi8,3.155654,fsi2,-1,i15,i-15,b0,fsi1,0,fsi1,0,fsi1,0,i0,i0,b0,i0,i0,i0,i0,i0,fsi1,0,fsi1,0,b0,i0,i0,i0,i0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,i0,b0,i0,b0,i3,b1,i2,i1,i2,i0,i7,i0,i0,i0,i0,i0,i0,i0,i1,i0,i300000,i200000,i-1,i0,i0,i0,i-1,i1,b0,i0,b0,b0,i4,fsi1,0,i4,b0,i1,i0,i0,b0,i2,i0,i2,i0,i7,i0,i0,i0,i0,i0,i0,i0,i0,b0,i2,i0,i1,i0,i7,i0,i0,i0,i0,i0,i0,i0,i0,i0,i0,b0,si8,JunkHeap,si8,BlueShip,si24,PurpleBlue_HueShiftedRed,b0,i1,i0,i0,i10000,i0,i0,i0,i0,i0,i2,fsi1,0,fsi1,0,i11,i11,i3,b0,b0,i0,si0,i5,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i3,b0,b0,i0,si0,i1,b0,b0,i0,si0,i2,b0,b0,i0,si0,i7,b0,b0,i0,si0,i2,b0,b0,i0,si0,i7,b0,b0,i0,si0,i11,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i5,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i3,b0,b0,i0,si0,i11,i4,b0,b0,i0,si0,i7,b0,b0,i0,si0,i5,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i11,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i1,b0,b0,i0,si0,i5,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i11,i5,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i3,b0,b0,i0,si0,i6,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i11,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i2,b0,b0,i0,si0,i7,b0,b0,i0,si0,i2,b0,b0,i0,si0,i7,b0,b0,i0,si0,i11,i1,b0,b0,i0,si0,i6,b0,b0,i0,si0,i7,b0,b0,i0,si0,i2,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i4,b0,b0,i0,si0,i7,b0,b0,i0,si0,i6,b0,b0,i0,si0,i7,b0,b0,i0,si0,i11,i3,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i6,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i11,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i2,b0,b0,i0,si0,i7,b0,b0,i0,si0,i2,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i11,i3,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i4,b0,b0,i0,si0,i7,b0,b0,i0,si0,i4,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i11,i7,b0,b0,i0,si0,i2,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i2,b0,b0,i0,si0,i7,b0,b0,i0,si0,b1,i11,si11,...........,si11,...........,si11,...........,si11,...........,si11,...........,si11,...........,si11,...........,si11,...........,si11,...........,si11,...........,si11,...........,i100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i6,fsi1,0,fsi3,100,fsi1,0,fsi2,10,fsi1,0,fsi1,0,i0,i0,i0,i0,i93,si10,ShootableA,i420,si10,ShootableB,i342,si10,ShootableC,i299,si11,GreenBomber,i9,si12,GreenSludger,i7,si16,FragileShootable,i97,si13,GuardFleaGold,i17,si15,InfiniformGreen,i15,si16,SteelBlueSludger,i6,si7,FleaRed,i13,si19,MiniSwarmBlueOrange,i13,si8,ArcWhite,i9,si12,CrossClawRed,i4,si15,FaceripperBrown,i19,si12,SpiderPurple,i3,si9,FleaGreen,i16,si21,BlindLadyMidnightBlue,i17,si9,Aggressor,i1,si12,BrownSludger,i14,si7,Sparker,i4,si11,ZoomerGreen,i14,si8,ArcGreen,i10,si6,ArcRed,i10,si18,BlindLadyBlueGreen,i12,si16,InfiniformOrange,i12,si12,FlakLauncher,i5,si8,Sideshot,i5,si14,GuardFleaGreen,i21,si19,BlindLadyBlueOrange,i13,si10,PeakOrange,i3,si19,BulletBentEnergyRed,i8,si11,BlazeCannon,i5,si17,RearBurstTurretII,i9,si8,Bombable,i121,si14,FaceripperBlue,i14,si9,FleaWhite,i15,si15,FaceripperGreen,i15,si16,SteelPersistence,i4,si21,TarracrawlerBlueGreen,i4,si12,ShrapnelRose,i1,si13,GuardFleaBlue,i29,si13,CrossClawBlue,i4,si18,RearBurstTurretIII,i7,si7,Charger,i10,si22,ShotPlayerGoldenDouble,i8,si17,BulletPointedBlue,i164,si10,ChargerTwo,i10,si12,ChargerThree,i7,si17,WaitingWidowGreen,i6,si9,Heliopone,i1,si15,WaitingWidowRed,i5,si15,RearBurstTurret,i11,si9,SpiderRed,i3,si11,SpiderWhite,i3,si28,MiniSwarmBlueOrange_Familiar,i13,si14,CrystochetBlue,i2,si15,ForeshieldWhite,i1,si14,BulletCurveBar,i16,si24,TarracrawlerMidnightBlue,i2,si13,BulletTriBlue,i9,si13,CrystalMother,i2,si19,CrystalMotherStage2,i2,si19,CrystalMotherStage3,i2,si17,WaitingWidowWhite,i11,si12,AmberBarrage,i1,si12,BeamingProbe,i1,si10,BlueBomber,i2,si18,MissilesForSpecial,i2,si20,BulletBentEnergyTeal,i1,si18,ShotSludgeFireHuge,i15,si21,BulletDoubleTriPurple,i32,si14,BulletTriGreen,i12,si19,BulletPointedYellow,i10,si12,LadyStaccato,i2,si15,ShifterCoreBlue,i1,si15,CrystochetGreen,i2,si14,CrossClawGreen,i3,si18,MiniSwarmBlueGreen,i1,si12,BulletPurple,i23,si12,BulletTriRed,i23,si11,Battleswarm,i2,si17,BattleswarmStage2,i2,si4,Mine,i5,si19,BulletDoubleTriTeal,i3,si22,TarracrawlerBlueOrange,i1,si16,CrystochetOrange,i4,si9,RedDagger,i32,si9,Invisible,i1,si11,GreenDagger,i1,si15,ForeshieldBlack,i1,si16,ForeshieldOrange,i1,si22,BulletBentEnergyPurple,i1,si14,WidowShotWhite,i10,i56,si14,PickupCredits1,si12,PickupHealth,si11,TurtleShell,si12,HunterKiller,si12,MC_Supernova,si11,AntiqueHull,si14,PickupMissile4,si13,PickupKeycard,si14,PickupMissile2,si14,MC_Overheating,si9,Peacetime,si11,Incinerator,si14,PickupMissile1,si9,MC_Theirs,si10,Antimatter,si14,PickupCredits3,si11,Code_Defend,si15,OneWayBarricade,si15,Code_Annihilate,si10,RainCannon,si18,WeightOptimization,si19,MC_PinpointAccuracy,si9,Masochism,si16,MC_LighterAlloys,si10,Punishment,si15,HardeningModule,si12,TurboBlaster,si13,Probe_Beaming,si11,ScrapShield,si12,VigilantHull,si17,PickupHealthShard,si14,Code_Overdrive,si14,NeutroniumHull,si9,Disruptor,si3,OBS,si13,DivinePurpose,si9,RocketMan,si16,SalvosUponSalvos,si10,HornetNest,si9,AcidicMaw,si14,MC_Overloading,si12,VampiricClaw,si15,BigLeakyBattery,si14,SplinterCannon,si12,Code_Destroy,si17,MC_LudicrousSpeed,si14,ScrapCollector,si11,MC_HullLeak,si12,NarcoStinger,si10,PhaseBlade,si15,TwinMachineguns,si15,WormholeJourney,si15,EveryShotCounts,si10,MC_Carnage,si13,MC_Generosity,si8,HolyFire,i0,i0,i0,i15,si14,ScrapCollector,si14,PickupCredits3,si9,LootChest,si12,PickupHealth,si14,PickupMissile1,si9,Masochism,si14,Code_Overdrive,si11,Code_Defend,si3,OBS,si9,Peacetime,si14,PickupCredits1,si10,MC_Carnage,si11,ScrapShield,si13,MC_Generosity,si8,HolyFire,i0,i7,i0,i0,i0,i0,i0,i0,i0
12/23/2015 5:02:48 PM (0.207) Mem: 10,878,976 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------DynamicTableRowNotFoundException-----------------------------------
Error: tried to deserialize 'EntitySystemTypeData' with InternalName 'PlayerDirected_Minigun_PlayerNewMech' but that's nowhere to be found in the data files.
at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at EntitySystem.DeserializeFrom (.GameEntity ParentEntity, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at GameEntity.DeserializeFrom (.CombatEncounter Combat, .CombatSide Side, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at CombatEncounter.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at Room.DeserializeFrom (.Floor ForFloor, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at Floor.DeserializeFrom (.Dungeon ForDungeon, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at Dungeon.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in <filename unknown>:0
at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in <filename unknown>:0
inputBuffer:
si5,_0205,i6,si36,58fe976f-d007-4a1a-b974-7b588b340b50,i0,i2,i450879466,I1062,I-8587510662370458691,i1,i0,i15,i0,i109,i27,i22,i40,i683,i1089,i38,i62,i0,i4139,i2812,i1317,i0,i3,i8,fsi1,0,fsi3,716,fsi9,-113.7994,fsi9,-176.6002,fsi4,91.5,fsi9,-214.1002,fsi1,0,fsi3,303,i1,i0,si7,Default,i0,i0,i1,fsi1,0,i1,i11,si13,Scenes/Hydral,si0,si227,[#999999]1/11:[#ffffff] I am the last of the ancient race of Hydrals. One of my minds senses that we may have met before -- but how can this be?
[#999999]Yes, that is me above. And you are me. Our story continues from here.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si27,Scenes/PlanetcrackerStrikes,si0,si88,[#999999]2/11:[#ffffff] Billions of years have passed since the murder of my countrymen.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si27,Scenes/PlanetcrackerStrikes,si0,si99,[#999999]3/11:[#ffffff] I do not know the fate of the federation I helped to form around that time.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si15,Scenes/Doomsday,si0,si175,[#999999]4/11:[#ffffff] In all my years of travel, never have I seen a civilization that did not crumble. Never have I met an individual who did not fade into distant memory.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si15,Scenes/Doomsday,si0,si89,[#999999]5/11:[#ffffff] Billions of years. Perhaps even tens of billions. Yet I remain.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si13,Scenes/Hydral,si0,si169,[#999999]6/11:[#ffffff] I am quite mortal, I assure you. Death has been close at hand many times. But, left to its own devices, a Hydral body will not fail on its own.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si19,Scenes/IntroFulcrum,si0,si200,[#999999]7/11:[#ffffff] All these years, and now everything is coming to a close. The universe itself is old. Molecular bonds are starting to break down. Radioactive elements are all but forgotten.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si19,Scenes/IntroFulcrum,si0,si225,[#999999]8/11:[#ffffff] I have seen the future, and this is the fulcrum upon which the end of the universe rests.
This place... this great expanse of nothingness, is the key to something hidden just out of reach of my minds.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si19,Scenes/IntroFulcrum,si0,si169,[#999999]9/11:[#ffffff] It is here that wars are held inside vast battleships of flesh and metal. Where the individuals end and their ships begin has no precise answer.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si13,Scenes/Hydral,si0,si260,[#999999]10/11:[#ffffff] It is into these massive battleships that I must venture if I hope to find... a possible solution.
But I am not foolish. I will take but a single of my heads, which is easy enough to grow back.
I will implant it into a small vessel.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si19,Scenes/IntroFulcrum,si0,si328,[#999999]11/11:[#ffffff] And then into the great battleships it will go.
I will never know in advance if my particular consciousness will be the one that gets sent to die.
But I will go. As many times as it takes, I will go. The universe will not end if there is any possibility that my own repeated deaths might avert it.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,i102606,i0,si14,PlayerStandard,si14,PlayerStandard,b0,b0,i0,i2,i0,i0,si0,b0,i0,i5,i303,i0,b0,i1,i2,i0,i15,i0,i0,i0,i0,i0,i0,i0,i1,i22,i0,i0,i0,i0,i0,i0,i8,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,i1,si8,BlueShip,si12,Violet_Rocky,i3,i0,i15,i0,i0,i0,i0,i0,i0,i0,i1,i22,i0,i0,i0,i0,i0,i0,i8,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,i1,i1,i50,i50,i0,b1,b1,fsi1,0,i0,b1,i440,i0,si14,PlayerStandard,fsi6,200000,fsi6,200000,i0,i0,fsi1,0,i0,i0,fsi8,4.712386,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,b0,b0,b0,fsi1,0,i-1,b0,b0,i-1,fsi1,0,fsi1,0,i0,i0,fsi1,0,fsi1,0,fsi1,0,i4,i0,fsi1,0,i-1,i0,i0,i0,i0,fsi1,0,si0,b0,i200000,i200000,b0,b0,i-1,b0,fsi1,0,fsi1,0,b0,i0,i0,fsi1,0,fsi1,0,fsi1,0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,i-1,fsi1,0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi2,-1,fsi1,0,i-1,b0,i4,b1,si36,PlayerDirected_Minigun_PlayerNewMech,
~*~
i0,fsi9,-1.257092,b0,fsi1,0,fsi1,0,i-1,i2853,fsi9,0.9005159,fsi2,-1,i15,i15,b0,fsi1,0,fsi1,0,fsi1,0,i107,i0,b0,i0,i0,b1,si30,PlayerDirected_MissileLauncher,i0,fsi9,-205.9212,b0,fsi1,0,fsi1,0,i-1,i14,fsi8,1.200319,fsi2,-1,i15,i-15,b0,fsi1,0,fsi1,0,fsi1,0,i107,i0,b0,i0,i0,b1,si23,PlayerAmmo_Translocator,i0,fsi8,-1.26822,b0,fsi1,0,fsi1,0,i-1,i798,fsi9,0.8732397,fsi2,-1,i15,i-15,b0,fsi1,0,fsi1,0,fsi1,0,i74,i0,b0,i0,i0,b1,si35,PlayerConsumable_MiniatureBlackHole,i0,fsi9,-250.7362,b0,fsi1,0,fsi1,0,i-1,i0,fsi2,-1,fsi2,-1,i0,i0,b0,fsi1,0,fsi1,0,fsi1,0,i22,i0,b0,i0,i0,i0,i0,i0,fsi1,0,fsi1,0,b0,i0,i0,i0,i0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,i0,b0,i0,b0,i3,b1,i2,i1,i2,i0,i7,i0,i0,i0,i0,i0,i0,i0,i1,i0,i0,i0,i-1,i0,i0,i0,i-1,i0,b0,i0,b0,b0,i4,fsi1,0,i4,b0,i1,i0,i0,b0,i2,i0,i2,i0,i7,i0,i0,i0,i0,i6,i1,si14,Indestructible,fsi6,199680,fsi6,200192,i0,i0,fsi1,0,i0,i0,fsi2,-1,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,b0,b0,b0,fsi1,0,i-1,b0,b0,i-1,fsi1,0,fsi1,0,i0,i0,fsi1,0,fsi1,0,fsi1,0,i4,i0,fsi1,0,i-1,i0,i0,i0,i0,fsi1,0,si0,b0,i199680,i200192,b0,b0,i-1,b0,fsi1,0,fsi1,0,b0,i0,i0,fsi1,0,fsi1,0,fsi1,0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,i-1,fsi1,0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi2,-1,fsi1,0,i-1,b0,i0,i0,i0,i0,fsi1,0,fsi1,0,b0,i0,i0,i0,i0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,i0,b0,i0,b0,i2,si14,Indestructible,fsi6,200320,fsi6,200192,i0,i0,fsi1,0,i0,i0,fsi2,-1,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,b0,b0,b0,fsi1,0,i-1,b0,b0,i-1,fsi1,0,fsi1,0,i0,i0,fsi1,0,fsi1,0,fsi1,0,i4,i0,fsi1,0,i-1,i0,i0,i0,i0,fsi1,0,si0,b0,i200320,i200192,b0,b0,i-1,b0,fsi1,0,fsi1,0,b0,i0,i0,fsi1,0,fsi1,0,fsi1,0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,i-1,fsi1,0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi2,-1,fsi1,0,i-1,b0,i0,i0,i0,i0,fsi1,0,fsi1,0,b0,i0,i0,i0,i0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,i0,b0,i0,b0,i3,si14,Indestructible,fsi6,199680,fsi6,200256,i0,i0,fsi1,0,i0,i0,fsi2,-1,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,b0,b0,b0,fsi1,0,i-1,b0,b0,i-1,fsi1,0,fsi1,0,i0,i0,fsi1,0,fsi1,0,fsi1,0,i4,i0,fsi1,0,i-1,i0,i0,i0,i0,fsi1,0,si0,b0,i199680,i200256,b0,b0,i-1,b0,fsi1,0,fsi1,0,b0,i0,i0,fsi1,0,fsi1,0,fsi1,0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,i-1,fsi1,0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi2,-1,fsi1,0,i-1,b0,i0,i0,i0,i0,fsi1,0,fsi1,0,b0,i0,i0,i0,i0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,i0,b0,i0,b0,i4,si14,Indestructible,fsi6,200320,fsi6,200256,i0,i0,fsi1,0,i0,i0,fsi2,-1,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,b0,b0,b0,fsi1,0,i-1,b0,b0,i-1,fsi1,0,fsi1,0,i0,i0,fsi1,0,fsi1,0,fsi1,0,i4,i0,fsi1,0,i-1,i0,i0,i0,i0,fsi1,0,si0,b0,i200320,i200256,b0,b0,i-1,b0,fsi1,0,fsi1,0,b0,i0,i0,fsi1,0,fsi1,0,fsi1,0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,i-1,fsi1,0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi2,-1,fsi1,0,i-1,b0,i0,i0,i0,i0,fsi1,0,fsi1,0,b0,i0,i0,i0,i0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,i0,b0,i0,b0,i5,si14,Indestructible,fsi6,199680,fsi6,200320,i0,i0,fsi1,0,i0,i0,fsi2,-1,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,b0,b0,b0,fsi1,0,i-1,b0,b0,i-1,fsi1,0,fsi1,0,i0,i0,fsi1,0,fsi1,0,fsi1,0,i4,i0,fsi1,0,i-1,i0,i0,i0,i0,fsi1,0,si0,b0,i199680,i200320,b0,b0,i-1,b0,fsi1,0,fsi1,0,b0,i0,i0,fsi1,0,fsi1,0,fsi1,0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,i-1,fsi1,0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi2,-1,fsi1,0,i-1,b0,i0,i0,i0,i0,fsi1,0,fsi1,0,b0,i0,i0,i0,i0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,i0,b0,i0,b0,i6,si14,Indestructible,fsi6,200320,fsi6,200320,i0,i0,fsi1,0,i0,i0,fsi2,-1,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,b0,b0,b0,fsi1,0,i-1,b0,b0,i-1,fsi1,0,fsi1,0,i0,i0,fsi1,0,fsi1,0,fsi1,0,i4,i0,fsi1,0,i-1,i0,i0,i0,i0,fsi1,0,si0,b0,i200320,i200320,b0,b0,i-1,b0,fsi1,0,fsi1,0,b0,i0,i0,fsi1,0,fsi1,0,fsi1,0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,i-1,fsi1,0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi2,-1,fsi1,0,i-1,b0,i0,i0,i0,i0,fsi1,0,fsi1,0,b0,i0,i0,i0,i0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,i0,b0,i0,b0,i0,i0,i6,i0,i0,i0,i-1,i0,i0,i0,i-1,i0,b0,i0,b0,b0,i4,fsi1,0,i4,b0,i1,i1,i0,i0,i0,i0,i-1,i0,i0,i0,i-1,i0,b0,i0,b0,b0,i4,fsi1,0,i4,b0,i1,i2,i0,i0,i0,i0,i-1,i0,i0,i0,i-1,i0,b0,i0,b0,b0,i4,fsi1,0,i4,b0,i1,i3,i0,i0,i0,i0,i-1,i0,i0,i0,i-1,i0,b0,i0,b0,b0,i4,fsi1,0,i4,b0,i1,i4,i0,i0,i0,i0,i-1,i0,i0,i0,i-1,i0,b0,i0,b0,b0,i4,fsi1,0,i4,b0,i1,i5,i0,i0,i0,i0,i-1,i0,i0,i0,i-1,i0,b0,i0,b0,b0,i4,fsi1,0,i4,b0,i1,i6,i0,b0,i2,i0,i1,i0,i7,i0,i0,i0,i0,i0,i0,i0,i0,i0,i0,b0,si6,MedBay,si8,BlueShip,si12,Violet_Rocky,b0,i1,i0,i0,i10000,i0,i0,i0,i0,i0,i4,fsi1,0,fsi1,0,fsi1,0,fsi1,0,b1,i11,i11,i6,b0,b0,i0,si0,i7,b0,b0,i0,si0,i5,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i1,b0,b0,i0,si0,i6,b0,b0,i0,si0,i7,b0,b0,i0,si0,i2,b0,b0,i0,si0,i7,b0,b0,i0,si0,i11,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i3,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i6,b0,b0,i0,si0,i7,b0,b0,i0,si0,i11,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i5,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i11,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i1,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i11,i5,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i5,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i3,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i11,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i7,b0,b0,i0,si0,i2,b0,b0,i0,si0,i7,b0,b0,i0,si0,i11,i9,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i10,b0,b0,i0,si0,i11,i12,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i11,b0,b0,i0,si0,i11,i3,b1,b1,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i1,b1,b1,i0,si0,i11,i7,b1,b1,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i3,b1,b1,i0,si0,i11,i1,b1,b1,i0,si0,i12,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i8,b0,b0,i0,si0,i11,b0,b0,i0,si0,i7,b1,b1,i0,si0,b1,i11,si11,...........,si11,...........,si11,...........,si11,...........,si11,...........,si11,...........,si11,,,,,,,,,,,,,si11,,,,,,,,,,,,,si11,I,,,,,,,,,I,si11,I,,,,,,,,,I,si11,I,,,,,,,,,I,i100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i100,i-100,i7,fsi1,0,fsi3,100,fsi1,0,fsi2,10,fsi1,0,fsi1,0,fsi1,0,i0,i0,i0,i0,i55,si10,ShootableA,i158,si11,SpiderWhite,i2,si10,ShootableB,i138,si16,SteelPersistence,i2,si10,ShootableC,i127,si14,BulletCurveBar,i26,si17,BulletPointedBlue,i1,si8,Bombable,i50,si14,GuardFleaGreen,i5,si13,GuardFleaGold,i11,si7,FleaRed,i4,si15,FaceripperBrown,i5,si13,GuardFleaBlue,i5,si27,MiniSwarmBlueGreen_Familiar,i4,si18,MiniSwarmBlueGreen,i1,si17,RearBurstTurretII,i4,si21,BlindLadyMidnightBlue,i3,si24,TarracrawlerMidnightBlue,i2,si16,FragileShootable,i55,si10,BlueDagger,i22,si13,CrossClawBlue,i1,si9,Invisible,i1,si16,SteelBlueSludger,i6,si12,GreenSludger,i8,si14,FaceripperBlue,i6,si15,InfiniformGreen,i4,si16,InfiniformOrange,i1,si9,FleaWhite,i1,si6,ArcRed,i2,si9,Aggressor,i1,si18,MissilesForSpecial,i3,si11,GreenBomber,i2,si28,MiniSwarmBlueOrange_Familiar,i3,si19,MiniSwarmBlueOrange,i3,si7,Charger,i1,si10,ChargerTwo,i1,si12,ChargerThree,i1,si16,CrystochetOrange,i1,si16,ForeshieldOrange,i1,si15,FaceripperGreen,i4,si11,ZoomerGreen,i2,si6,Mirror,i1,si12,MirrorStage2,i1,si8,ArcGreen,i2,si17,WaitingWidowWhite,i1,si18,RearBurstTurretIII,i1,si11,BlazeCannon,i4,si15,RearBurstTurret,i1,si22,TarracrawlerBlueOrange,i1,si18,BlindLadyBlueGreen,i1,si9,FleaGreen,i1,si10,BlueBomber,i1,si13,CrystalMother,i1,si19,CrystalMotherStage2,i1,si19,CrystalMotherStage3,i1,i18,si12,NarcoStinger,si18,PickupAbilityPoint,si14,PickupMissile1,si27,PickupAbilityPoint_Fragile2,si27,PickupAbilityPoint_Fragile1,si12,Translocator,si14,PickupCredits3,si12,PickupHealth,si14,PickupCredits1,si13,DivinePurpose,si12,DiamondDrill,si17,PickupHealthShard,si14,PickupMissile2,si10,MakeItRain,si13,PickupKeycard,si18,MiniatureBlackHole,si14,PickupMissile4,si18,WeightOptimization,i0,i0,i0,i1,si18,PickupAbilityPoint,i0,i7,i0,i0,i0,i0,i0,i0,i0
1/9/2016 4:38:05 PM (0.800) Mem: 15,347,712 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------DynamicTableRowNotFoundException-----------------------------------
Error: tried to deserialize 'EntitySystemTypeData' with InternalName 'PlayerAmmo_HornetNest' but that's nowhere to be found in the data files.
at ArcenDynamicTable`1[T].DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at EntitySystem.DeserializeFrom (.GameEntity ParentEntity, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at GameEntity.DeserializeFrom (.CombatEncounter Combat, .CombatSide Side, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at CombatEncounter.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at Room.DeserializeFrom (.Floor ForFloor, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at Floor.DeserializeFrom (.Dungeon ForDungeon, .ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at Dungeon.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, WorldSerializationVersion DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in <filename unknown>:0
at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in <filename unknown>:0
inputBuffer:
si5,_0207,i10,si36,87c9497e-daff-497b-acca-4feccd4c663d,i0,i3,i1203577144,I416,I-8587507167117564573,i1,i0,i15,i0,i370,i100,i61,i134,i2475,i3867,i123,i201,i1,i13324,i8781,i4539,i0,i9,i8,fsi1,0,fsi4,1942,fsi9,-365.0042,fsi9,-579.0007,fsi5,325.5,fsi9,-423.5007,fsi1,0,fsi3,900,i1,i0,si7,Default,i0,i0,i1,fsi1,0,i1,i11,si13,Scenes/Hydral,si0,si227,[#999999]1/11:[#ffffff] I am the last of the ancient race of Hydrals. One of my minds senses that we may have met before -- but how can this be?
[#999999]Yes, that is me above. And you are me. Our story continues from here.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si27,Scenes/PlanetcrackerStrikes,si0,si88,[#999999]2/11:[#ffffff] Billions of years have passed since the murder of my countrymen.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si27,Scenes/PlanetcrackerStrikes,si0,si99,[#999999]3/11:[#ffffff] I do not know the fate of the federation I helped to form around that time.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si15,Scenes/Doomsday,si0,si175,[#999999]4/11:[#ffffff] In all my years of travel, never have I seen a civilization that did not crumble. Never have I met an individual who did not fade into distant memory.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si15,Scenes/Doomsday,si0,si89,[#999999]5/11:[#ffffff] Billions of years. Perhaps even tens of billions. Yet I remain.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si13,Scenes/Hydral,si0,si169,[#999999]6/11:[#ffffff] I am quite mortal, I assure you. Death has been close at hand many times. But, left to its own devices, a Hydral body will not fail on its own.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si19,Scenes/IntroFulcrum,si0,si200,[#999999]7/11:[#ffffff] All these years, and now everything is coming to a close. The universe itself is old. Molecular bonds are starting to break down. Radioactive elements are all but forgotten.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si19,Scenes/IntroFulcrum,si0,si225,[#999999]8/11:[#ffffff] I have seen the future, and this is the fulcrum upon which the end of the universe rests.
This place... this great expanse of nothingness, is the key to something hidden just out of reach of my minds.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si19,Scenes/IntroFulcrum,si0,si169,[#999999]9/11:[#ffffff] It is here that wars are held inside vast battleships of flesh and metal. Where the individuals end and their ships begin has no precise answer.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si13,Scenes/Hydral,si0,si260,[#999999]10/11:[#ffffff] It is into these massive battleships that I must venture if I hope to find... a possible solution.
But I am not foolish. I will take but a single of my heads, which is easy enough to grow back.
I will implant it into a small vessel.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si19,Scenes/IntroFulcrum,si0,si328,[#999999]11/11:[#ffffff] And then into the great battleships it will go.
I will never know in advance if my particular consciousness will be the one that gets sent to die.
But I will go. As many times as it takes, I will go. The universe will not end if there is any possibility that my own repeated deaths might avert it.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,i270916,i0,si14,PlayerStandard,si14,PlayerStandard,b0,b0,i0,i7,i0,i0,si0,b0,i0,i5,i400,i0,b0,i1,i2,i0,i15,i0,i0,i0,i0,i0,i0,i0,i1,i80,i0,i0,i0,i0,i0,i0,i8,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,b0,i1,si8,BlueShip,si22,Violet_HueShiftedGreen,i3,i0,i15,i0,i0,i0,i0,i0,i0,i0,i1,i80,i0,i0,i0,i0,i0,i0,i8,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,i1,i1,i50,i50,i0,b1,b1,fsi1,0,i0,b1,i440,i0,si14,PlayerStandard,fsi6,200000,fsi6,200000,i0,i0,fsi1,0,i0,i0,fsi8,6.283182,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,b0,b0,b0,fsi1,0,i-1,b0,b0,i-1,fsi1,0,fsi1,0,i0,i0,fsi1,0,fsi1,0,fsi1,0,i4,i0,fsi1,0,i-1,i0,i0,i0,i0,fsi1,0,si0,b0,i200000,i200000,b0,b0,i-1,b0,fsi1,0,fsi1,0,b0,i0,i0,fsi1,0,fsi1,0,fsi1,0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,i-1,fsi1,0,b0,fsi1,0,fsi1,0,fsi1,0,fsi1,0,fsi2,-1,fsi1,0,i-1,b0,i3,b1,si27,PlayerDirected_BasicMinigun,i0,fsi10,-0.6814594,b0,fsi1,0,fsi1,0,i-1,i1486,fsi1,0,fsi2,-1,i15,i15,b0,fsi1,0,fsi1,0,fsi1,0,i44,i0,b0,i0,i0,b1,si30,PlayerDirected_MissileLauncher,i0,fsi9,-112.6566,b0,fsi1,0,fsi1,0,i-1,i3,fsi8,4.296601,fsi2,-1,i15,i-15,b0,fsi1,0,fsi1,0,fsi1,0,i44,i0,b0,i0,i0,b1,si21,PlayerAmmo_HornetNest,
~*~
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Files (x86)/Steam/steamapps/common/Starward 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1/16/2016 3:42:01 PM (0.850) Mem: 16,015,360 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------FormatException-----------------------------------
TryReadInt32: did not start with i!
at ArcenDeserializationBuffer.TryReadInt32 (System.Boolean& WasSuccessful, Boolean ThrowExceptionOnFailure) [0x00000] in <filename unknown>:0
at ArcenDeserializationBuffer.ReadInt32 () [0x00000] in <filename unknown>:0
at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in <filename unknown>:0
at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in <filename unknown>:0
at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in <filename unknown>:0
inputBuffer:
si5,_0804,i23,si36,1be8fe90-0fbd-45a5-ba96-2756e57078ad,i0,i2,i1909667160,I645,I-8587489772075980933,i1,i0,i15,i0,i56,i18,i17,i27,i407,i840,i30,i65,i0,i5734,i4399,i1328,i0,i1,i8,fsi1,0,fsi3,310,fsi9,-55.00013,fsi5,-85.8,fsi2,23,fsi9,-92.20024,fsi1,0,fsi3,100,i1,i0,si7,Default,i0,i0,i1,f
~*~
si1,0,i1,i11,si13,Scenes/Hydral,si0,si227,[#999999]1/11:[#ffffff] I am the last of the ancient race of Hydrals. One of my minds senses that we may have met before -- but how can this be?
[#999999]Yes, that is me above. And you are me. Our story continues from here.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si27,Scenes/PlanetcrackerStrikes,si0,si88,[#999999]2/11:[#ffffff] Billions of years have passed since the murder of my countrymen.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si27,Scenes/PlanetcrackerStrikes,si0,si99,[#999999]3/11:[#ffffff] I do not know the fate of the federation I helped to form around that time.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si15,Scenes/Doomsday,si0,si175,[#999999]4/11:[#ffffff] In all my years of travel, never have I seen a civilization that did not crumble. Never have I met an individual who did not fade into distant memory.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si15,Scenes/Doomsday,si0,si89,[#999999]5/11:[#ffffff] Billions of years. Perhaps even tens of billions. Yet I remain.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si13,Scenes/Hydral,si0,si169,[#999999]6/11:[#ffffff] I am quite mortal, I assure you. Death has been close at hand many times. But, left to its own devices, a Hydral body will not fail on its own.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si19,Scenes/IntroFulcrum,si0,si200,[#999999]7/11:[#ffffff] All these years, and now everything is coming to a close. The universe itself is old. Molecular bonds are starting to break down. Radioactive elements are all but forgotten.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si19,Scenes/IntroFulcrum,si0,si225,[#999999]8/11:[#ffffff] I have seen the future, and this is the fulcrum upon which the end of the universe rests.
This place... this great expanse of nothingness, is the key to something hidden just out of reach of my minds.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si19,Scenes/IntroFulcrum,si0,si169,[#999999]9/11:[#ffffff] It is here that wars are held inside vast battleships of flesh and metal. Where the individuals end and their ships begin has no precise answer.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si13,Scenes/Hydral,si0,si260,[#999999]10/11:[#ffffff] It is into these massive battleships that I must venture if I hope to find... a possible solution.
But I am not foolish. I will take but a single of my heads, which is easy enough to grow back.
I will implant it into a small vessel.,i40,i40,i500,i150,i1,i0,i0,i1,si0,i1,si19,Scenes/IntroFulcrum,si0,si328,[#999999]11/11:[#ffffff] And then into the great battleships it will go.
I will never know in advance if my particular consciousness will be the one that gets sent to die.
But I will go. As many times as it takes, I will go. The universe will not end if there is any possibility that my own repeated deaths might avert 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