View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001824 | AI War 1 / Classic | Gameplay Issue | Dec 4, 2010 4:22 pm | Jan 3, 2011 11:44 am | |
Reporter | Spikey00 | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | not fixable | ||
Product Version | 4.045 | ||||
Summary | 0001824: Spire [shield bearers] bumped waaay out | ||||
Description | When you try to move a forcefield onto a command station, it is bumped away for where it has enough room for itself. This is the same case for the shield spirecraft, as I see that at occasion these ships are being bumped out far away out somewhere in the middle of a planet. This was mainly seen with a group of 30 shield spirecrafts exiting a wormhole. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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TELEPORTING SHIELDCRAFT |
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I believe I've lost several of them like that. >_> |
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Unfortunately, given their size, that's pretty much what needs to happen as far as the collision logic goes. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 4, 2010 4:22 pm | Spikey00 | New Issue | |
Dec 4, 2010 4:27 pm | Lancefighter | Note Added: 0005249 | |
Dec 4, 2010 5:59 pm | Spikey00 | Note Added: 0005264 | |
Dec 22, 2010 7:19 pm | Chris_McElligottPark | Note Added: 0006775 | |
Dec 22, 2010 7:19 pm | Chris_McElligottPark | Status | new => resolved |
Dec 22, 2010 7:19 pm | Chris_McElligottPark | Resolution | open => not fixable |
Dec 22, 2010 7:19 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 3, 2011 11:44 am | Chris_McElligottPark | Status | resolved => closed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |