View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018178 | Starward Rogue | Gameplay Issue | Jan 12, 2016 9:52 pm | Jan 19, 2016 5:00 pm | |
Reporter | Enrymion | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.803 | ||||
Fixed in Version | 0.900 | ||||
Summary | 0018178: Missiles don't destroy shootables in 1 hit. | ||||
Description | It seems weird for missiles not to instantly destroy a obstacle I can kill just by shooting the main gun at it while totally destroying something I can't. | ||||
Tags | No tags attached. | ||||
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For 0.856: * The standard "shootable" objects (the ones that generally have three stages of breakage when you shoot them) no longer transform into their later stages on death when they've been hit with a missile, so that missiles don't just make them break one stage. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 12, 2016 9:52 pm | Enrymion | New Issue | |
Jan 12, 2016 10:17 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 12, 2016 10:17 pm | Chris_McElligottPark | Status | new => assigned |
Jan 19, 2016 5:00 pm | keith.lamothe | Note Added: 0044287 | |
Jan 19, 2016 5:00 pm | keith.lamothe | Status | assigned => resolved |
Jan 19, 2016 5:00 pm | keith.lamothe | Fixed in Version | => 0.900 |
Jan 19, 2016 5:00 pm | keith.lamothe | Resolution | open => fixed |