View Issue Details

IDProjectCategoryLast Update
0018135Starward RogueGUIJan 27, 2016 7:33 pm
ReporterCastruccio Assigned ToChris_McElligottPark  
Severitytweak 
Status resolvedResolutionfixed 
Product Version0.800 
Fixed in Version1.008 
Summary0018135: Move Enemy HP Bars to top instead of bottom of screen
DescriptionIn games like Isaac and Diablo 3, the enemy HP bar is at the top of the screen. I think most players would be accustomed to looking up instead of down for the HP bar. I find it disorienting to look down because these games have trained me otherwise. I'm not sure what the new interface will look like, but would it be possible to relocate HP bars to the top of the screen?
TagsNo tags attached.

Activities

zharmad

Jan 9, 2016 5:58 pm

reporter   ~0044014

Well, my experience is usually in the RTS field where the healthcars are hovering over the enemy units.

However, yes I would also vote top over bottom if these are the two choices.

Castruccio

Jan 9, 2016 6:04 pm

reporter   ~0044015

Well it RTS you need to see a variety of health bars at one time so you know who to focus fire on. In this game there are far fewer enemies, and focus fire isn't a huge issue. Perhaps only the bosses and minibosses should have health bars and all the other enemies shouldn't. That how it works in Binding of Isaac. But top of the screen is better than bottom, I think.

keith.lamothe

Jan 27, 2016 7:32 pm

administrator   ~0044821

For 1.008:

* The normal enemy health bar is now at the top where the boss health bar is (if both are shown, the non-boss one goes lower).
** This also means the normal enemy health bar doesn't block other tooltip info from showing, and vice versa.

Thanks :)

Issue History

Date Modified Username Field Change
Jan 9, 2016 5:28 pm Castruccio New Issue
Jan 9, 2016 5:58 pm zharmad Note Added: 0044014
Jan 9, 2016 6:04 pm Castruccio Note Added: 0044015
Jan 20, 2016 1:55 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 20, 2016 1:55 am Chris_McElligottPark Status new => assigned
Jan 27, 2016 7:32 pm keith.lamothe Note Added: 0044821
Jan 27, 2016 7:32 pm keith.lamothe Status assigned => resolved
Jan 27, 2016 7:32 pm keith.lamothe Fixed in Version => 1.008
Jan 27, 2016 7:32 pm keith.lamothe Resolution open => fixed