View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0017878 | Starward Rogue | Gameplay Idea | Nov 26, 2015 1:30 pm | Jan 19, 2016 6:27 pm | |
Reporter | Pepisolo | Assigned To | Chris_McElligottPark | ||
Status | considering | Resolution | open | ||
Product Version | 0.137 (Revised Room Art) | ||||
Summary | 0017878: Faceripper mechanic improvement idea | ||||
Description | Taken from this enemy discussion thread: https://www.arcengames.com/forums/index.php/topic,18191.0.html "Faceripper Aggressive no nonsense enemy. Seems to do the job, although maybe a more interesting mechanic would that when they get near you, they actually latch on like the facehuggers from Alien and cause damage over time. They could then need to be shaken off by afterburning." Maybe also your regular movement could be slowed while they are latched on. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 26, 2015 1:30 pm | Pepisolo | New Issue | |
Dec 8, 2015 4:14 am | donblas | Note Added: 0043763 | |
Dec 8, 2015 2:44 pm | Pepisolo | Note Added: 0043765 | |
Jan 19, 2016 6:27 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 19, 2016 6:27 pm | Chris_McElligottPark | Status | new => considering |