View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0017865 | Starward Rogue | Balance Issue | Nov 24, 2015 11:30 pm | Jan 19, 2016 8:01 pm | |
Reporter | Cinth | Assigned To | Mission | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.137 (Revised Room Art) | ||||
Fixed in Version | 0.900 | ||||
Summary | 0017865: MRS | ||||
Description | MRS feels very overpowered and kinda trivializes the game. Though I'm not sure how to address it. Its the kind of weapon I'd sacrifice a lamb for on every run. | ||||
Tags | No tags attached. | ||||
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Still been thinking of ideal ways to nerf most of the old explosive weapons, because this isn't really limited to MLRS. The grenade launcher, torpedo launcher, MLRS and Deleter are all pretty strong right now. Specifically for MLRS one idea I've been toying with is heavily increasing the total missile count and randomize their firing arc (while of course heavily reducing damage) |
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I've played with the grenade launcher and I think the MLRS is way stronger just because to homes in. It only needs to be aimed close. Your opportunity window for using it is huge. The grenade launcher still exposes you for far longer and needs a more accurate shot placement. I wasn't even considering the damage they do, just opportunity costs and usage. |
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Thanks! * MLRS is now substantially more rare, only showing up in secret rooms on floors 5+. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 24, 2015 11:30 pm | Cinth | New Issue | |
Nov 25, 2015 9:17 am | Mission | Note Added: 0043664 | |
Nov 25, 2015 9:19 am | Mission | Note Edited: 0043664 | |
Nov 25, 2015 4:42 pm | Cinth | Note Added: 0043669 | |
Jan 19, 2016 2:26 pm | Chris_McElligottPark | Assigned To | => Mission |
Jan 19, 2016 2:26 pm | Chris_McElligottPark | Status | new => assigned |
Jan 19, 2016 8:01 pm | Chris_McElligottPark | Note Added: 0044323 | |
Jan 19, 2016 8:01 pm | Chris_McElligottPark | Status | assigned => resolved |
Jan 19, 2016 8:01 pm | Chris_McElligottPark | Fixed in Version | => 0.900 |
Jan 19, 2016 8:01 pm | Chris_McElligottPark | Resolution | open => fixed |