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IDProjectCategoryLast Update
0001786AI War 1 / ClassicSuggestion - New Unit Ideas - CapturablesDec 4, 2010 10:41 pm
Reportermr_lolz Assigned To 
Status consideringResolutionopen 
Product Version4.045 
Summary0001786: Suggestion: Spire Resonation Network
Description(Inspiration: in the turn based strategy game 'Heroes of Might & Magic II', there were a load of floaty eyeballs on stalks spawned randomly accross the map. Capturing a certain structure hidden somewhee on the map gave the player line of sight around all these eyeballs, which was a HUGE boon given how important map exploration was in that game. the eyeballs were generally pretty creepy to be around, because its always possible the other players are using them to watch YOU. also, the seeing stones in Lord of the Rings.)

Idea:

a number of Spire Resonance Satallites are seeded throughout the galaxy on AI planets at game start.

These small resilient structures that have no function besides providing scouting information of the planet they occupy. Two further structures are seeded into the galaxy that, if either is captured, allow the player to gain line of sight/scouting infomation from all of the satallites. However, while the AI controls either of these structures the AI also gains intelligence from the satallites, which on player worlds occupied by a satallite facilitate freed AI ships intelligently waiting until the garrison is low before attacking.

Destroying any one of the satallites causes all of them to explode. The AI never intentionally attacks satallites.

For the player, this represents a strategic goal of capturing intelligence, while provoking a sense that THE AI IS WATCHING YOUR EVERY MOVE! For paranoids, the option of chain exploding them always stands :)
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related to 0001063 consideringChris_McElligottPark [New Minor Faction] Spire Cartographers 

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Issue History

Date Modified Username Field Change
Dec 4, 2010 7:28 am mr_lolz New Issue
Dec 4, 2010 9:31 am wyvern83 Relationship added related to 0001063
Dec 4, 2010 10:41 pm Chris_McElligottPark Status new => considering