View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0017852 | Starward Rogue | Suggestion | Nov 23, 2015 2:53 pm | Jan 12, 2016 7:18 pm | |
Reporter | nas1m | Assigned To | Chris_McElligottPark | ||
Status | considering | Resolution | open | ||
Product Version | 0.136 | ||||
Summary | 0017852: Room Idea: The Gauntlet | ||||
Description | Taken from the forums: https://www.arcengames.com/forums/index.php/topic,18180.msg195398.html#msg195398 I got two, albeit similar ideas that could give the game some rooms/sections that feel more like a vanilla shmup (as I described here the game feels a bit lacking to me in the shmup department - at least from what I expected). This one I envision much like a (section of a) regular stage in say, Jamestown. A very long room potentially with auto-scrolling (if that is an option to introduce for individual rooms) and waves of incoming enemies moving in formations from one side as well as, potentially, some free-roaming enemies (like we have now). These could represent the passages from one section of the mother ship to another and/or the "elevator shafts" between floors. | ||||
Tags | No tags attached. | ||||
related to | 0017853 | considering | Chris_McElligottPark | Room Idea: The Hallway |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 23, 2015 2:53 pm | nas1m | New Issue | |
Nov 23, 2015 3:06 pm | nas1m | Relationship added | related to 0017853 |
Jan 12, 2016 7:18 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 12, 2016 7:18 pm | Chris_McElligottPark | Status | new => considering |