View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0017848 | Starward Rogue | Bug - Gameplay | Nov 21, 2015 8:21 pm | Dec 17, 2015 10:30 pm | |
Reporter | Cinth | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.136 | ||||
Fixed in Version | 0.205 | ||||
Summary | 0017848: Dead or not | ||||
Description | Nope dead. If you hit a doorway in the dead crash sequence, you'll pass through and have a ship still. Moving through another doorway will bring up the lose window and send you back to start a new run. | ||||
Tags | No tags attached. | ||||
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For 0.205: * Now when the player takes fatal damage, there's a short period where: ** the player's still there ** is made invisible ** emits a normal death explosion (that shattering effect) ** the simulation slows down to about 20% speed just to make sure you notice that the game has owned you again ** then you're shown the end-of-run stats Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 21, 2015 8:21 pm | Cinth | New Issue | |
Dec 17, 2015 10:30 pm | keith.lamothe | Note Added: 0043842 | |
Dec 17, 2015 10:30 pm | keith.lamothe | Status | new => resolved |
Dec 17, 2015 10:30 pm | keith.lamothe | Fixed in Version | => 0.205 |
Dec 17, 2015 10:30 pm | keith.lamothe | Resolution | open => fixed |
Dec 17, 2015 10:30 pm | keith.lamothe | Assigned To | => keith.lamothe |