View Issue Details

IDProjectCategoryLast Update
0017813Starward RogueSuggestionDec 21, 2015 10:57 am
Reporterpumpkin Assigned ToCath  
Status closedResolutionfixed 
Product Version0.135 (First Private Alpha) 
Fixed in Version0.206 
Summary0017813: Better coffers
Description"Coffers" deserve a better animation and an opening sound. This kind of micro-reward make things feel great, and I think it's important.
Also, when opening a chest and instantly picking its content, the player can't see what he just take. I think it would be good, maybe, if the chest would "slowly" open and reveal what's inside during half a second for the player to see it just before taking it. (The coffer might be an impassable block for the short duration of its opening... I don't know, I'm just wondering.)
After all, a chest is "cosmetic": items could be on the ground and the mechanism wouldn't change. But they are important because they convey a sense of mystery and of reward. Do it right or don't to it. No, wait, do it right; a game without chest is lame. ;)
TagsNo tags attached.

Activities

Cath

Nov 27, 2015 9:36 am

reporter   ~0043678

I'm working on getting some animated frames done for the Loot Chests, it's a great idea, thanks.

Cath

Dec 21, 2015 10:56 am

reporter   ~0043860

The chests has been completely redone to a new style with accompanying animation to go with it. Sound effects are still being worked on, but the chest itself is done.

Issue History

Date Modified Username Field Change
Nov 19, 2015 2:15 pm pumpkin New Issue
Nov 20, 2015 9:58 am Chris_McElligottPark Assigned To => Cath
Nov 20, 2015 9:58 am Chris_McElligottPark Status new => assigned
Nov 27, 2015 9:36 am Cath Note Added: 0043678
Dec 21, 2015 10:56 am Cath Note Added: 0043860
Dec 21, 2015 10:57 am Cath Status assigned => closed
Dec 21, 2015 10:57 am Cath Resolution open => fixed
Dec 21, 2015 10:57 am Cath Fixed in Version => 0.206