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IDProjectCategoryLast Update
0017197Stars Beyond ReachGameplay IdeaJun 8, 2015 4:36 pm
Reportertigersfan Assigned ToChris_McElligottPark  
Severityminor 
Status consideringResolutionopen 
Product Version0.890 (Overhaul to Territories) 
Summary0017197: Add in a separate "Phase" for combat.
DescriptionWhen I read the description of the game, I thought you've have a few turrets to defend yourself, and that you'd build barracks, helipads, missiles and so on - they would make your "standing" armies. You'd play your "city-building" turn, then, on "end-turn" it would be "warphase", simultaneous attacks from both sides, marines / robots / planes rushing to defend your place and kll stuff, killing armies or destroying the closest buildings, then coming back home. You would "decide" where they would attack, then intercept / be intercepted depending on their orders. Of course, "no limitations of range" by turrets in that mode - you can attack stuff next to your territory with whatever you want.

This may help with the "first-hitter-advantage" issue.

This idea is from kasnavada. - http://www.arcengames.com/forums/index.php/topic,17713.msg190830.html#msg190830
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Issue History

Date Modified Username Field Change
Jun 8, 2015 4:36 pm tigersfan New Issue
Jun 8, 2015 4:36 pm tigersfan Status new => assigned
Jun 8, 2015 4:36 pm tigersfan Assigned To => Chris_McElligottPark
Jun 8, 2015 4:36 pm tigersfan Status assigned => considering