View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001717 | AI War 1 / Classic | Balance Issue | Dec 2, 2010 10:22 pm | Jan 3, 2011 11:45 am | |
Reporter | Draco18s | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Summary | 0001717: Spec Forces Keeps Spawning Units | ||||
Description | 155 more units just spawned, the system itself contains almost 600 mobile enemy units. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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What exactly is wrong? |
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My thoughts exactly, heh. :) |
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Are special forces supposed to keep spawning units like that? The system between us and that system is completely empty, and they keep stacking up on the command station and at the wormhole. |
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If the special forces guard post still exists, it is supposed to keep spawning new stuff. And if you killed the planet next to it, then you've probably put it on alert. If you neuter a planet but leave the special forces guard post, then you'll see even more terror from those things. They are usually high on my to-be-killed list, heh. |
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What's the math on how many units they spawn at one time? Just now (just prior to killing it) it just spawned 388 ships. |
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@Draco18s Those are standard AI reinforcements: http://arcengames.com/mediawiki/index.php?title=AI_War_-_Reinforcements http://arcengames.com/mediawiki/index.php?title=AI_War_-_AI_Reinforcements |
Date Modified | Username | Field | Change |
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Dec 2, 2010 10:22 pm | Draco18s | New Issue | |
Dec 2, 2010 10:22 pm | Draco18s | File Added: Screenshot_2010_12_02_22_20_57.png | |
Dec 2, 2010 10:24 pm | keith.lamothe | Note Added: 0004984 | |
Dec 2, 2010 10:26 pm | Chris_McElligottPark | Note Added: 0004985 | |
Dec 2, 2010 10:30 pm | Draco18s | Note Added: 0004986 | |
Dec 2, 2010 10:45 pm | Chris_McElligottPark | Note Added: 0004990 | |
Dec 2, 2010 10:45 pm | Chris_McElligottPark | Status | new => resolved |
Dec 2, 2010 10:45 pm | Chris_McElligottPark | Resolution | open => no change required |
Dec 2, 2010 10:45 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 2, 2010 10:47 pm | Draco18s | Note Added: 0004992 | |
Dec 3, 2010 4:58 pm | Vinraith | Note Added: 0005069 | |
Jan 3, 2011 11:45 am | Chris_McElligottPark | Status | resolved => closed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |