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IDProjectCategoryLast Update
0017104Stars Beyond ReachCrash/ExceptionJun 5, 2015 12:30 pm
ReporterCinth Assigned Tokeith.lamothe  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.873 
Fixed in Version0.874 (Power and Linguistics) 
Summary0017104: nul ref 4
DescriptionOne I could reproduce!

Load save find area in SS. Hit enter. On turn 496 place farms as shown in SS. hit enter. error should pop when the monster pops one of the farms (target is for me was either outer row, middle or top most farm). Repro at least 5 times
with full restart of game.
TagsNo tags attached.

Activities

Cinth

Jun 5, 2015 2:03 am

manager  

DrawGameErrors.txt (5,108 bytes)   
6/4/2015 10:56:07 PM (0.873) Mem: 290,246,656 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------NullReferenceException-----------------------------------
Object reference not set to an instance of an object

  at Game.DoStandardDebrisDropSplitInHalf (ArcenPoint LocationCenter, IGameImage Img, Boolean DoGiantSmite, Single RotationDegrees) [0x00000] in <filename unknown>:0 
  at DefendingLayerSubState.DoDestructionExplosionIfNeeded () [0x00000] in <filename unknown>:0 
  at AttackRenderingLayerData.SetIsReadyForDestructionExplosion () [0x00000] in <filename unknown>:0 
  at AttackRenderActor.HandleCurrentActionComplete () [0x00000] in <filename unknown>:0 
  at AttackRenderActor.UpdateNonSim (Single effectiveDeltaTime) [0x00000] in <filename unknown>:0 
  at AttackRenderingData.UpdateNonSim (Single effectiveDeltaTime) [0x00000] in <filename unknown>:0 
  at AttackRendering.UpdateNonSim (Single effectiveDeltaTime) [0x00000] in <filename unknown>:0 
  at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 

6/4/2015 10:58:13 PM (0.873) Mem: 375,988,224 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------NullReferenceException-----------------------------------
Object reference not set to an instance of an object

  at Game.DoStandardDebrisDropSplitInHalf (ArcenPoint LocationCenter, IGameImage Img, Boolean DoGiantSmite, Single RotationDegrees) [0x00000] in <filename unknown>:0 
  at DefendingLayerSubState.DoDestructionExplosionIfNeeded () [0x00000] in <filename unknown>:0 
  at AttackRenderingLayerData.SetIsReadyForDestructionExplosion () [0x00000] in <filename unknown>:0 
  at AttackRenderActor.HandleCurrentActionComplete () [0x00000] in <filename unknown>:0 
  at AttackRenderActor.UpdateNonSim (Single effectiveDeltaTime) [0x00000] in <filename unknown>:0 
  at AttackRenderingData.UpdateNonSim (Single effectiveDeltaTime) [0x00000] in <filename unknown>:0 
  at AttackRendering.UpdateNonSim (Single effectiveDeltaTime) [0x00000] in <filename unknown>:0 
  at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 

6/4/2015 10:59:33 PM (0.873) Mem: 271,888,384 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------NullReferenceException-----------------------------------
Object reference not set to an instance of an object

  at Game.DoStandardDebrisDropSplitInHalf (ArcenPoint LocationCenter, IGameImage Img, Boolean DoGiantSmite, Single RotationDegrees) [0x00000] in <filename unknown>:0 
  at DefendingLayerSubState.DoDestructionExplosionIfNeeded () [0x00000] in <filename unknown>:0 
  at AttackRenderingLayerData.SetIsReadyForDestructionExplosion () [0x00000] in <filename unknown>:0 
  at AttackRenderActor.HandleCurrentActionComplete () [0x00000] in <filename unknown>:0 
  at AttackRenderActor.UpdateNonSim (Single effectiveDeltaTime) [0x00000] in <filename unknown>:0 
  at AttackRenderingData.UpdateNonSim (Single effectiveDeltaTime) [0x00000] in <filename unknown>:0 
  at AttackRendering.UpdateNonSim (Single effectiveDeltaTime) [0x00000] in <filename unknown>:0 
  at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 

6/4/2015 11:00:34 PM (0.873) Mem: 253,214,720 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------NullReferenceException-----------------------------------
Object reference not set to an instance of an object

  at Game.DoStandardDebrisDropSplitInHalf (ArcenPoint LocationCenter, IGameImage Img, Boolean DoGiantSmite, Single RotationDegrees) [0x00000] in <filename unknown>:0 
  at DefendingLayerSubState.DoDestructionExplosionIfNeeded () [0x00000] in <filename unknown>:0 
  at AttackRenderingLayerData.SetIsReadyForDestructionExplosion () [0x00000] in <filename unknown>:0 
  at AttackRenderActor.HandleCurrentActionComplete () [0x00000] in <filename unknown>:0 
  at AttackRenderActor.UpdateNonSim (Single effectiveDeltaTime) [0x00000] in <filename unknown>:0 
  at AttackRenderingData.UpdateNonSim (Single effectiveDeltaTime) [0x00000] in <filename unknown>:0 
  at AttackRendering.UpdateNonSim (Single effectiveDeltaTime) [0x00000] in <filename unknown>:0 
  at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in <filename unknown>:0 
  at Game.DrawGame () [0x00000] in <filename unknown>:0 
  at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 

DrawGameErrors.txt (5,108 bytes)   

Cinth

Jun 5, 2015 2:03 am

manager  

step 1.png (3,891,141 bytes)

Cinth

Jun 5, 2015 2:06 am

manager  

100k -err.save (1,006,769 bytes)

keith.lamothe

Jun 5, 2015 12:30 pm

administrator   ~0041782

For 0.874:

* Fixed a null reference bug that could occur when animating a rural farms tile being destroyed by an attack (by an underground monster, at least).

Thanks, and good work tracking it down :)

Issue History

Date Modified Username Field Change
Jun 5, 2015 2:03 am Cinth New Issue
Jun 5, 2015 2:03 am Cinth File Added: DrawGameErrors.txt
Jun 5, 2015 2:03 am Cinth File Added: step 1.png
Jun 5, 2015 2:06 am Cinth File Added: 100k -err.save
Jun 5, 2015 2:10 am Cinth Description Updated
Jun 5, 2015 11:04 am Chris_McElligottPark Assigned To => keith.lamothe
Jun 5, 2015 11:04 am Chris_McElligottPark Status new => assigned
Jun 5, 2015 12:30 pm keith.lamothe Note Added: 0041782
Jun 5, 2015 12:30 pm keith.lamothe Status assigned => resolved
Jun 5, 2015 12:30 pm keith.lamothe Fixed in Version => 0.874 (Power and Linguistics)
Jun 5, 2015 12:30 pm keith.lamothe Resolution open => fixed