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IDProjectCategoryLast Update
0001709AI War 1 / ClassicBug - OtherDec 2, 2010 9:04 pm
ReporterToll Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version4.042 
Summary0001709: Spire Frigates deal too much damage?
DescriptionI sent in a single Spire Frigate to attack a lone Spec. Forces guard post. The tooltip said it'd deal 1m damage and the frigate was the only ship I had on the planet. It did, however, bring the target from 4m to 1.958.366 health (I'm assuming the little bit of extra damage over 2m is from rounding issues). Is this intended (i.e. 1m per second over a 2-second burst), or is it doing twice the intended damage?
TagsNo tags attached.
Internal Weight

Relationships

related to 0001713 resolvedChris_McElligottPark SC Penetrators are hitting twice in one frame 

Activities

wyvern83

Dec 2, 2010 7:01 pm

reporter   ~0004934

Armor piercing and/or bonus against relevant hull type?

Toll

Dec 2, 2010 7:03 pm

reporter   ~0004936

Would be reflected in the tooltip damage, and the Spire Frigates have no bonuses against any hull types. Armor piercing was enough to overcome the armor of the guard post, so it wasn't an issue at all (and, if I understood armor correctly, armor and armor piercing could only ever lower damage done, not increase it).

keith.lamothe

Dec 2, 2010 7:11 pm

administrator   ~0004937

Hmm, yea, it should only be doing 1m there.

Can you post a save so I have your exact scenario? There's some funny business in the calculation based on performance profile, etc.

Toll

Dec 2, 2010 7:14 pm

reporter   ~0004938

Hrm. I'll try to create one.

Toll

Dec 2, 2010 7:15 pm

reporter  

Toll

Dec 2, 2010 7:16 pm

reporter   ~0004939

Last edited: Dec 2, 2010 7:17 pm

Not the exact scenario, but I've got four spire frigate on the way to a command station shield guard post (with 1.4m health) on planet Isash. I halted the other three and sent the lone onwards, but it's a small time window there; might want to pause immediately upon loading.

EDIT: Oh, and that guard post was destroyed in one salvo as well.

keith.lamothe

Dec 2, 2010 7:17 pm

administrator   ~0004940

I'll take a look, thanks :)

keith.lamothe

Dec 2, 2010 8:13 pm

administrator   ~0004946

Fixed for 4.043, thanks :)

wyvern83

Dec 2, 2010 8:46 pm

reporter   ~0004947

Spirecraft Penetrators are also hitting twice in one frame, I made a report and a save for it.

Toll

Dec 2, 2010 8:56 pm

reporter   ~0004953

I assumed this was a blanket change, so I saw no need to report the rest of the Spire ships. This likely also applied to cruisers, battleships, destroyers and dreadnaughts as well.

wyvern83

Dec 2, 2010 9:04 pm

reporter   ~0004954

Seeing your thread helped me piece what I saw last week together. I wasn't sure it was a blanket change so I thought I'd mention it in case it wasn't.

Issue History

Date Modified Username Field Change
Dec 2, 2010 6:54 pm Toll New Issue
Dec 2, 2010 7:01 pm wyvern83 Note Added: 0004934
Dec 2, 2010 7:03 pm Toll Note Added: 0004936
Dec 2, 2010 7:11 pm keith.lamothe Note Added: 0004937
Dec 2, 2010 7:11 pm keith.lamothe Assigned To => keith.lamothe
Dec 2, 2010 7:11 pm keith.lamothe Status new => assigned
Dec 2, 2010 7:11 pm keith.lamothe Status assigned => feedback
Dec 2, 2010 7:14 pm Toll Note Added: 0004938
Dec 2, 2010 7:14 pm Toll Status feedback => assigned
Dec 2, 2010 7:15 pm Toll File Added: Spire Frigate damage bug.sav
Dec 2, 2010 7:16 pm Toll Note Added: 0004939
Dec 2, 2010 7:17 pm Toll Note Edited: 0004939
Dec 2, 2010 7:17 pm keith.lamothe Note Added: 0004940
Dec 2, 2010 8:13 pm keith.lamothe Note Added: 0004946
Dec 2, 2010 8:13 pm keith.lamothe Status assigned => resolved
Dec 2, 2010 8:13 pm keith.lamothe Resolution open => fixed
Dec 2, 2010 8:45 pm wyvern83 Relationship added related to 0001713
Dec 2, 2010 8:46 pm wyvern83 Note Added: 0004947
Dec 2, 2010 8:56 pm Toll Note Added: 0004953
Dec 2, 2010 9:04 pm wyvern83 Note Added: 0004954