View Issue Details

IDProjectCategoryLast Update
0016991Stars Beyond ReachGUIJun 2, 2015 8:53 pm
ReporterMisery Assigned ToBlue  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.870 (Yellowshirts and the Giant Revision) 
Fixed in Version0.871 (Wars of Aggression) 
Summary0016991: Tiles can obscure building "status"
DescriptionI'm not sure what to call it, you know, the little meter thing that appears at the base of a building showing how populated and such it is. Tiles like jungle almost completely obscure it though, so that's a bit of a problem; it's alot harder to notice when there's a problem with this.
TagsNo tags attached.

Activities

Chris_McElligottPark

Jun 2, 2015 8:53 pm

administrator   ~0041578

Thanks!

* The hex-shaped-ish building efficiency display bar has now gone away. It only fit around buildings that were not drawn over the underlying terrain (otherwise it looked badly offset), and the buildings in front of these display bars could obscure them, too. Which was intentional for visual purposes, but still a problem to some degree.
** Now there is a circular icon that shows up on the building in the row with all the other status icons (when this needs to show). Additionally, like all other status icons, this now has a tooltip which explains what the heck it even means! Even better than that, it shows the details of WHY the efficiency is what it is in this particular exact case. Low staffing, pollution, whatever.

Issue History

Date Modified Username Field Change
Jun 2, 2015 9:19 am Misery New Issue
Jun 2, 2015 9:48 am Chris_McElligottPark Assigned To => Blue
Jun 2, 2015 9:48 am Chris_McElligottPark Status new => assigned
Jun 2, 2015 8:53 pm Chris_McElligottPark Note Added: 0041578
Jun 2, 2015 8:53 pm Chris_McElligottPark Status assigned => resolved
Jun 2, 2015 8:53 pm Chris_McElligottPark Fixed in Version => 0.871 (Wars of Aggression)
Jun 2, 2015 8:53 pm Chris_McElligottPark Resolution open => fixed