View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0001696 | AI War 1 / Classic | Bug - Other | Dec 2, 2010 12:11 am | Dec 2, 2010 9:23 am | |
Reporter | millejoh | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.042 | ||||
Summary | 0001696: Spire Maw Stops Loading Enemy Ships | ||||
Description | After my Maws get two jumps or more from my home planet they stop loading enemy ships. This may also be a time related issue- I was about an hour into the game when I noticed that they stopped loading enemy ships. The UI is showing zero ships loaded, maybe the logic isn't updating some internal count of the number of ships loaded in a maw as the enemy ships are digested? | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
duplicate of | 0001512 | resolved | keith.lamothe | MAW stopped eating |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 2, 2010 12:11 am | millejoh | New Issue | |
Dec 2, 2010 4:11 am | KDR_11k | Relationship added | duplicate of 0001512 |
Dec 2, 2010 9:23 am | keith.lamothe | Note Added: 0004862 | |
Dec 2, 2010 9:23 am | keith.lamothe | Status | new => resolved |
Dec 2, 2010 9:23 am | keith.lamothe | Resolution | open => fixed |
Dec 2, 2010 9:23 am | keith.lamothe | Assigned To | => keith.lamothe |