View Issue Details

IDProjectCategoryLast Update
0001691AI War 1 / ClassicBug - OtherDec 1, 2010 6:22 pm
ReporterToll Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version4.042 
Summary0001691: Odd spire Heavy Beam Cannon module on Habitation centers
DescriptionOne of the Heavy Beam Cannon modules seems to be based on the ship version of the same. For the energy reactor, they have 250kx6 damage on both positions. The same is true for one of the positions for the hab. center. The other, however, have 50kx6 damage. The Laser Cannon module in the same slot is city-based though.
TagsNo tags attached.
Internal Weight

Activities

keith.lamothe

Dec 1, 2010 6:13 pm

administrator   ~0004822

Good eye!

Fixed in my working copy.

Toll

Dec 1, 2010 6:13 pm

reporter   ~0004823

Interestingly, if you place that module on a design on the Ship Design tab, it can't be removed from the build queue before it's built. Once it's built it shows up on the habitat and can be scrapped though.

keith.lamothe

Dec 1, 2010 6:22 pm

administrator   ~0004827

Yea, it's generally bad mojo if a ship's slots allow a type but its buy menu does not :)

Issue History

Date Modified Username Field Change
Dec 1, 2010 6:10 pm Toll New Issue
Dec 1, 2010 6:13 pm keith.lamothe Note Added: 0004822
Dec 1, 2010 6:13 pm keith.lamothe Status new => resolved
Dec 1, 2010 6:13 pm keith.lamothe Resolution open => fixed
Dec 1, 2010 6:13 pm keith.lamothe Assigned To => keith.lamothe
Dec 1, 2010 6:13 pm Toll Note Added: 0004823
Dec 1, 2010 6:22 pm keith.lamothe Note Added: 0004827