View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001673 | AI War 1 / Classic | Bug - Other | Nov 30, 2010 6:52 pm | Jan 3, 2011 11:45 am | |
Reporter | Toll | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 4.041 | ||||
Summary | 0001673: All waves include a few fighters | ||||
Description | No matter what the wave summary says, there are always a few fighters along for the ride. Only two or three, so it's far from a big issue, but it's odd. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Yep, three fighters are always included in addition to whatever else is shown. These actually emerge just a second or two before the main fleet, which causes any waiting lightning warheads, etc, to "cook off" before the main fleet arrives. |
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lol.. so that's why they always show up a tad early. I always cloak my missiles but I've never used them as traps as I only build them on a on-demand-to-kill basis. |
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Sorry, I meant lightning turrets and electric shuttles. Wrong word! But, yeah -- they're the decoys. Back in the pre-2.0 days that was a big thing for players to do, and so I had the AI also take up the same tactic. Now it's less purposeful than it was back then (when it was critical), but it's still pretty cool. |
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ah gotcha, that's awesome. I never realized there was a reason for its occurrence. I only recently noticed this myself with counter-attack waves as I spot a lone fighter first, at least with the wave I was watching. |
Date Modified | Username | Field | Change |
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Nov 30, 2010 6:52 pm | Toll | New Issue | |
Nov 30, 2010 6:53 pm | Chris_McElligottPark | Note Added: 0004708 | |
Nov 30, 2010 6:53 pm | Chris_McElligottPark | Status | new => resolved |
Nov 30, 2010 6:53 pm | Chris_McElligottPark | Resolution | open => no change required |
Nov 30, 2010 6:53 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Nov 30, 2010 8:41 pm | wyvern83 | Note Added: 0004709 | |
Nov 30, 2010 8:43 pm | Chris_McElligottPark | Note Added: 0004710 | |
Nov 30, 2010 9:10 pm | wyvern83 | Note Added: 0004711 | |
Jan 3, 2011 11:45 am | Chris_McElligottPark | Status | resolved => closed |