View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001662 | AI War 1 / Classic | Bug - Other | Nov 29, 2010 1:17 pm | Jan 16, 2011 12:27 am | |
Reporter | zebramatt | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.041 | ||||
Fixed in Version | 4.068 | ||||
Summary | 0001662: Special Forces Rally Guard Post not auto-targeted | ||||
Description | Title says it all, really! These guys keep squirrelling through my defences whilst I'm distracted elsewhere! (I realise that's the idea but it seems a little odd that my fellas are helping them do it!) | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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They have 200,000 armor and auto-decay when in human systems, consequently it's a waste of shells/missiles/bolts of light to shoot at them. |
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And the problem being that once ships are shooting at them, they tend not to want to shoot at anything else, for instance. It's a lot more effective to just wait them out in most cases, I'd put in them as being direct-only in response to user complaints. |
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Okay, time for a complete redesign here: * AI Special Forces Rally Post Guardians now have zero extra armor and zero extra health compared to the basic guardian template. Their attack is now 10k * shiplevel rather than just a token shiplevel value. They no longer have cloaking, they no longer have self-attrition, they no longer hunt the human homeworlds, and they are no longer direct-only targeted. ** However, they now have a new ability: not only do they draw the AI special forces ships to them in the way they always have, but the AI also gets special forces reinforcements added at this guardian during each reinforcement event at the guardian's planet (they don't count as a guard post in any other fashion, though - not for ship counts or anything like that). |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 29, 2010 1:17 pm | zebramatt | New Issue | |
Nov 29, 2010 1:19 pm | Vinraith | Note Added: 0004629 | |
Nov 29, 2010 1:21 pm | Chris_McElligottPark | Note Added: 0004630 | |
Nov 29, 2010 1:21 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Nov 29, 2010 1:21 pm | Chris_McElligottPark | Status | new => feedback |
Jan 16, 2011 12:27 am | Chris_McElligottPark | Note Added: 0008623 | |
Jan 16, 2011 12:27 am | Chris_McElligottPark | Status | feedback => resolved |
Jan 16, 2011 12:27 am | Chris_McElligottPark | Fixed in Version | => 4.068 |
Jan 16, 2011 12:27 am | Chris_McElligottPark | Resolution | open => fixed |