View Issue Details

IDProjectCategoryLast Update
0016557Stars Beyond ReachGUIJul 10, 2015 6:53 pm
ReporterGarathJJ Assigned Tokeith.lamothe  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.813 
Fixed in Version0.902 (Unity 4.6.7 Upgrade) 
Summary0016557: Inconsistent wording for percentage staffing in building details
DescriptionIn this shot of a building containing some wounded (for the purposes of this report please ignore that it's got more wounded than total staff, which is the subject of another report) we can see that Building Effectiveness, Crown Production, Social Progress, Power Consumption and Trash Production are all being reduced in proportion to the staffing level. That's all completely normal and sane. What I want to point out is the odd inconsistency in the wording used to report this fact:

For Building Effectiveness:
0.03x from percent of staff positions filled here

For Crown Production and Social Progress:
0.03x from building employment %

For Power Consumption and Trash Production:
0.03x from staff count

Unless these are genuinely reporting different things (and I don't think I've ever seen them be different to each other) then they should all use the same wording. Even if they are, more explanation of how they different would be good.
TagsNo tags attached.

Activities

GarathJJ

May 6, 2015 3:58 am

reporter  

keith.lamothe

Jul 10, 2015 6:53 pm

administrator   ~0042610

For 0.902:

* Replaced wording in building stats about "percent of staff positions filled here", "building employment %", and "staff count" all with simply "Staffing".

Thanks :)

Issue History

Date Modified Username Field Change
May 6, 2015 3:58 am GarathJJ New Issue
May 6, 2015 3:58 am GarathJJ File Added: more wounded than total staffing.png
Jun 29, 2015 11:26 am Chris_McElligottPark Assigned To => keith.lamothe
Jun 29, 2015 11:26 am Chris_McElligottPark Status new => assigned
Jul 10, 2015 6:53 pm keith.lamothe Note Added: 0042610
Jul 10, 2015 6:53 pm keith.lamothe Status assigned => resolved
Jul 10, 2015 6:53 pm keith.lamothe Fixed in Version => 0.902 (Unity 4.6.7 Upgrade)
Jul 10, 2015 6:53 pm keith.lamothe Resolution open => fixed