View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016074 | Bionic Dues | GUI | Dec 22, 2014 5:07 pm | Dec 23, 2014 12:34 pm | |
Reporter | giftgruen | Assigned To | |||
Status | acknowledged | Resolution | open | ||
Product Version | 1.102 Hotfix | ||||
Summary | 0016074: Parts filter doesn't filter out slot-dependent effects | ||||
Description | Even though it is misplaced here I really have to say I LOVE this game. Now on to my bug report: If you have one of the several items with different effects (depending on which slot you put it into) they are not filtered correctly when both a "functionality filter" (from the list) and a "slot filter" (from clicking the slot) are active. So in my case, a "+X% total power generation" and "shields" filter result in about ten amplifiers and coolant tanks being shown. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 22, 2014 5:07 pm | giftgruen | New Issue | |
Dec 23, 2014 12:34 pm | Chris_McElligottPark | Status | new => acknowledged |