View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0001521 | AI War 1 / Classic | Bug - Other | Nov 21, 2010 9:34 pm | Nov 22, 2010 2:00 pm | |
Reporter | TheDeadlyShoe | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.037 | ||||
Summary | 0001521: Leech Starships spawn in Spire waves when Parasites are turned off. | ||||
Description | It's also questionable whether Botnet Golems and Zombie Guardians should spawn when Parasites are turned off, but I like those while I loathe Parasites and Leeches. so :] | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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For 4.039, leech starships will no longer be spawning in event attacks at all. They weren't nearly as bad as the botnet golems (which were removed from event attacks a few versions ago) but it tended to result in your fleet ships being a liability in those insane-dps-flying-around situations. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 21, 2010 9:34 pm | TheDeadlyShoe | New Issue | |
Nov 21, 2010 9:36 pm | TheDeadlyShoe | Summary | Leech Starships spawn in Spire waves when Reclamators are turned off. => Leech Starships spawn in Spire waves when Parasites are turned off. |
Nov 21, 2010 9:36 pm | TheDeadlyShoe | Description Updated | |
Nov 22, 2010 2:00 pm | keith.lamothe | Note Added: 0004221 | |
Nov 22, 2010 2:00 pm | keith.lamothe | Status | new => resolved |
Nov 22, 2010 2:00 pm | keith.lamothe | Resolution | open => fixed |
Nov 22, 2010 2:00 pm | keith.lamothe | Assigned To | => keith.lamothe |