View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001510 | AI War 1 / Classic | Bug - Other | Nov 21, 2010 3:33 am | Dec 23, 2010 4:40 pm | |
Reporter | Lancefighter | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.038 | ||||
Summary | 0001510: hybrid modules getting built after ship dies | ||||
Description | So i recently stomped over a good number of hybrids in a system with a equipment spawner. One of them managed to build turrets and a ff *right* after it died.. leaving a ff module and two machinegun modules sitting around in space. Ideally, yes, the idea is to bring 100 ships yada yada i get it, im not supposed to roam around with sub 100 ship wolfpacks stomping over hybrids. | ||||
Tags | No tags attached. | ||||
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Yea, I need to get rid of that insta-build-module behavior in general, it just has to wait until I have time to properly sit down to another round of work on the hybrids. |
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I had an annoyance earlier where i was chasing down a running hybrid hive, and it entered a system with hybrid facilities and right at the wormhole it regenerated its forcefield. Kinda peeved me good. |
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This has been fixed by various changes, yes? |
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I dont know.. I assume so, as it would be angered until it died, in theory. Ive only ever actually seen this happen once, so it was such an edge case anyway. |
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Good point on the angered thing. That would be true -- so let's call it closed. Thanks! |
Date Modified | Username | Field | Change |
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Nov 21, 2010 3:33 am | Lancefighter | New Issue | |
Nov 21, 2010 3:33 am | Lancefighter | File Added: .lots402.sav | |
Nov 21, 2010 3:34 am | Lancefighter | File Added: Screenshot_2010_11_21_03_32_29.png | |
Nov 21, 2010 12:17 pm | keith.lamothe | Note Added: 0004148 | |
Nov 21, 2010 12:17 pm | keith.lamothe | Assigned To | => keith.lamothe |
Nov 21, 2010 12:17 pm | keith.lamothe | Status | new => confirmed |
Nov 21, 2010 12:20 pm | TheDeadlyShoe | Note Added: 0004149 | |
Dec 23, 2010 4:18 pm | Chris_McElligottPark | Note Added: 0006907 | |
Dec 23, 2010 4:18 pm | Chris_McElligottPark | Status | confirmed => feedback |
Dec 23, 2010 4:29 pm | Lancefighter | Note Added: 0006912 | |
Dec 23, 2010 4:29 pm | Lancefighter | Status | feedback => assigned |
Dec 23, 2010 4:40 pm | Chris_McElligottPark | Note Added: 0006918 | |
Dec 23, 2010 4:40 pm | Chris_McElligottPark | Status | assigned => resolved |
Dec 23, 2010 4:40 pm | Chris_McElligottPark | Resolution | open => fixed |