View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001492 | AI War 1 / Classic | Bug - Other | Nov 20, 2010 12:33 am | Jan 3, 2011 11:45 am | |
Reporter | Lancefighter | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 4.037 | ||||
Summary | 0001492: grid/maze maps ignore map size | ||||
Description | for instance, 120 maps are an 11x11 grid.. 121 planets. so are 110 maps 100-90 are 10x10 70-80 are 9x9 60-50 are 8x8 etc | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
related to | 0001498 | closed | Chris_McElligottPark | Crosshatch maps aren't correct in their planet counts |
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Yes, this is the expected behavior. It even has a note on this in the in-game tooltips. It goes up to the next largest size that has an integer square root when the current size does not have a square root. |
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I knew I had seen that somewhere but I couldn't remember. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 20, 2010 12:33 am | Lancefighter | New Issue | |
Nov 20, 2010 8:58 am | Chris_McElligottPark | Note Added: 0004058 | |
Nov 20, 2010 8:58 am | Chris_McElligottPark | Status | new => resolved |
Nov 20, 2010 8:58 am | Chris_McElligottPark | Resolution | open => no change required |
Nov 20, 2010 8:58 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Nov 20, 2010 9:17 am | wyvern83 | Note Added: 0004059 | |
Nov 20, 2010 5:18 pm | wyvern83 | Relationship added | related to 0001498 |
Jan 3, 2011 11:45 am | Chris_McElligottPark | Status | resolved => closed |