View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0001445 | AI War 1 / Classic | Bug - Other | Nov 18, 2010 6:00 am | Dec 22, 2010 6:47 pm | |
Reporter | TheDeadlyShoe | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.036 | ||||
Fixed in Version | 4.054 | ||||
Summary | 0001445: Paralyzed turrets being reconstructed take up Engineer time. | ||||
Description | If a turret is reconstructed by Remains Rebuilders, then paralyzed by Zenith Paralyzers, it can't finish construction until the paralysis wears off. The problem with this is that engineers don't know this and will stay repairing the paralyzed turret forever. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
|
|
|
* Ships that are still under construction are now immune to all forms of paralysis -- paralysis shots, EMPs, whatever. This prevents a number of little issues. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 18, 2010 6:00 am | TheDeadlyShoe | New Issue | |
Nov 18, 2010 6:00 am | TheDeadlyShoe | File Added: ParalyzedFlakAfrlikgin.sav | |
Dec 22, 2010 6:47 pm | Chris_McElligottPark | Note Added: 0006766 | |
Dec 22, 2010 6:47 pm | Chris_McElligottPark | Status | new => resolved |
Dec 22, 2010 6:47 pm | Chris_McElligottPark | Fixed in Version | => 4.054 |
Dec 22, 2010 6:47 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 22, 2010 6:47 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |