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IDProjectCategoryLast Update
0001331AI War 1 / ClassicBug - OtherJan 7, 2011 1:25 pm
Reporterthemachineissentient Assigned Tokeith.lamothe  
Severityminor 
Status closedResolutionno change required 
Product Version4.032 
Summary0001331: losing the alien refugee ship does not fail the quest(the timer keeps going)
DescriptionShould be self-explanatory. This is for the light of the spire quest line. After you rescue the alien refugee ship, if it dies, the timer keeps going.
TagsNo tags attached.
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Chris_McElligottPark

Dec 20, 2010 7:11 pm

administrator   ~0006542

Keith, what about this one?

keith.lamothe

Dec 20, 2010 7:38 pm

administrator   ~0006546

Well, there's no longer a timer so it doesn't really apply. I do need to have the game let the player know that going further the FS progression is basically closed to them should they fail in such a fashion though. Or, in other words "time to reload a save" ;) Unless they don't mind just continuing without it, which is also valid.

Chris_McElligottPark

Dec 20, 2010 8:34 pm

administrator   ~0006550

Gotcha. :)

Issue History

Date Modified Username Field Change
Nov 13, 2010 5:29 pm themachineissentient New Issue
Dec 20, 2010 7:11 pm Chris_McElligottPark Note Added: 0006542
Dec 20, 2010 7:11 pm Chris_McElligottPark Assigned To => keith.lamothe
Dec 20, 2010 7:11 pm Chris_McElligottPark Status new => feedback
Dec 20, 2010 7:38 pm keith.lamothe Note Added: 0006546
Dec 20, 2010 8:34 pm Chris_McElligottPark Note Added: 0006550
Jan 7, 2011 1:25 pm Chris_McElligottPark Status feedback => closed
Jan 7, 2011 1:25 pm Chris_McElligottPark Resolution open => no change required