View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0001266 | AI War 1 / Classic | Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Nov 11, 2010 3:07 am | Dec 9, 2010 11:43 am | |
Reporter | Ymihere | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.021 | ||||
Fixed in Version | 4.047 | ||||
Summary | 0001266: Adjust ship range visual indicator when an enemy radar jammer exists on the planet | ||||
Description | I was wondering if it would be too much overhead to adjust the visual indicator for ship ranges when an enemy radar jammer is on the planet. I know it currently doesn't affect the visual indicator for AI ships when they are on my planet with a radar jammer. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Good idea! * When a ship is having its radar jammed by a global planetary effect (this does NOT refer to radar dampening against a single ship), the drawn attack range of the ship is shown as halved. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 11, 2010 3:07 am | Ymihere | New Issue | |
Dec 9, 2010 11:43 am | Chris_McElligottPark | Note Added: 0005781 | |
Dec 9, 2010 11:43 am | Chris_McElligottPark | Status | new => resolved |
Dec 9, 2010 11:43 am | Chris_McElligottPark | Fixed in Version | => 4.047 |
Dec 9, 2010 11:43 am | Chris_McElligottPark | Resolution | open => fixed |
Dec 9, 2010 11:43 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |