View Issue Details

IDProjectCategoryLast Update
0001227AI War 1 / ClassicGameplay IssueJan 3, 2011 11:44 am
Reporterthemachineissentient Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Product Version4.030 
Summary0001227: the AI stops chasing transports if you run them far enough on a planet
DescriptionNo cloaking needed.
TagsNo tags attached.
Internal Weight

Activities

themachineissentient

Nov 9, 2010 11:07 pm

reporter  

AIWar 2010-11-09 22-06-23-18.jpg (233,535 bytes)   
AIWar 2010-11-09 22-06-23-18.jpg (233,535 bytes)   

Lancefighter

Nov 9, 2010 11:27 pm

reporter   ~0003146

I think my comments in the picture suitably cover anything else id need say here.

Chris_McElligottPark

Dec 20, 2010 6:58 pm

administrator   ~0006530

Yes, the AI intentionally won't chase transports forever, that was something that was endlessly exploitable on the other direction.

Issue History

Date Modified Username Field Change
Nov 9, 2010 11:07 pm themachineissentient New Issue
Nov 9, 2010 11:07 pm themachineissentient File Added: AIWar 2010-11-09 22-06-23-18.jpg
Nov 9, 2010 11:27 pm Lancefighter Note Added: 0003146
Dec 20, 2010 6:58 pm Chris_McElligottPark Note Added: 0006530
Dec 20, 2010 6:58 pm Chris_McElligottPark Status new => resolved
Dec 20, 2010 6:58 pm Chris_McElligottPark Resolution open => won't fix
Dec 20, 2010 6:58 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 3, 2011 11:44 am Chris_McElligottPark Status resolved => closed
Apr 14, 2014 9:28 am Chris_McElligottPark Category Gameplay - General Complaint => Gameplay Issue