View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001162 | AI War 1 / Classic | Graphical Bug | Nov 6, 2010 4:22 pm | Dec 20, 2010 10:16 am | |
Reporter | Toll | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.028 | ||||
Summary | 0001162: Cloaked ships revealed by tachyon beams still appear cloaked when zoomed out | ||||
Description | I've really only noticed this with scouts, but I assume that's because they are the only unarmed cloaked ship (I believe). When zoomed out, they always have the blue circle around them, even if they have a tachyon beam on them. When zoomed in, the blue circle is no longer there. Adding two screenshots that show the issue. | ||||
Tags | No tags attached. | ||||
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I've confirmed that this only happens when tachyon beams reveal the target. When my remains rebuilder rebuilt something, it didn't show as cloaked when zoomed out; however, when a turret train passed over it and revealed it, it still showed as cloaked. |
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I think this is actually a bug caused by the far-zoom-icon combination. |
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This one seems to be solved now... not sure if it's a result of something else that changed of if you fixed it without noting it in the changelog. |
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Probably by the removal of partial cloaking. Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 6, 2010 4:22 pm | Toll | New Issue | |
Nov 6, 2010 4:22 pm | Toll | File Added: Screenshot_2010_11_06_21_19_46.png | |
Nov 6, 2010 4:23 pm | Toll | File Added: Screenshot_2010_11_06_21_19_57.png | |
Nov 14, 2010 3:46 pm | Toll | Note Added: 0003462 | |
Dec 6, 2010 3:28 pm | Chris_McElligottPark | Note Added: 0005405 | |
Dec 6, 2010 3:28 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Dec 6, 2010 3:28 pm | Chris_McElligottPark | Status | new => acknowledged |
Dec 20, 2010 6:39 am | Toll | Note Added: 0006434 | |
Dec 20, 2010 10:16 am | Chris_McElligottPark | Note Added: 0006435 | |
Dec 20, 2010 10:16 am | Chris_McElligottPark | Status | acknowledged => resolved |
Dec 20, 2010 10:16 am | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Bug - Graphical Issue => Graphical Bug |