View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001153 | AI War 1 / Classic | Suggestion - New Unit Ideas - Bonus Ships | Nov 6, 2010 11:58 am | Nov 18, 2010 7:53 am | |
Reporter | Salamander | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.028 | ||||
Fixed in Version | 4.037 | ||||
Summary | 0001153: Plaguebearer-new bonus unit | ||||
Description | These new units would fire a weapon that 'diseases' their targets. Basically it would most likely be a shell (although this is of course easily changed for balance) that when it hit a target would do one of the following: -some initial damage and some over time (DoT)from the diseased ammo -reduce the target's armor value over time due to 'rotting' the hull If option 2 was selected, it would be repairable. Option one would be repairable as normal damage is if the target survived. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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I like it, I think implementing this as an "Armor Rotter" would be a good thing. :) |
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:) |
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Maybe this could go on the Acid Sprayer? It's kind of pants at the moment. |
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^ Agree! Love for the Acid Sprayer! |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 6, 2010 11:58 am | Salamander | New Issue | |
Nov 15, 2010 3:42 pm | Chris_McElligottPark | Note Added: 0003641 | |
Nov 15, 2010 3:42 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Nov 15, 2010 3:42 pm | Chris_McElligottPark | Status | new => confirmed |
Nov 17, 2010 5:48 pm | Chris_McElligottPark | Note Added: 0003849 | |
Nov 17, 2010 5:48 pm | Chris_McElligottPark | Status | confirmed => resolved |
Nov 17, 2010 5:48 pm | Chris_McElligottPark | Fixed in Version | => 4.037 |
Nov 17, 2010 5:48 pm | Chris_McElligottPark | Resolution | open => fixed |
Nov 18, 2010 5:43 am | TheDeadlyShoe | Note Added: 0003868 | |
Nov 18, 2010 7:53 am | mr_lolz | Note Added: 0003869 |