View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0001096 | AI War 1 / Classic | Balance Issue | Nov 4, 2010 9:43 pm | Nov 5, 2010 6:52 am | |
Reporter | RCIX | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 4.029 | ||||
Summary | 0001096: The code that gives players bonus ships for Defender mode is screwed up | ||||
Description | If you start a Defender game with seed 1534667968, 80 planets concentric (all expansions enabled, simple ships) and pick the Laser Gatling, Raider, Sentinel Frigate, Acid Sprayer, and Raptor bearing planets, you'll only get Raiders, Laser Gatlings, and Raptors as bonus ships. If, however, you select the innermost planet and the ring directly outside of it, you get 10+ bonus ships.This seems like very odd behavior. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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I didn't see this one specifically, but I fixed some bugs in general in the last version relating to bonus ship type assignment on map start, so I believe this one is also fixed by extension. Please feel free to reopen if not. Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 4, 2010 9:43 pm | RCIX | New Issue | |
Nov 5, 2010 6:52 am | Chris_McElligottPark | Note Added: 0002758 | |
Nov 5, 2010 6:52 am | Chris_McElligottPark | Status | new => resolved |
Nov 5, 2010 6:52 am | Chris_McElligottPark | Fixed in Version | => 4.029 |
Nov 5, 2010 6:52 am | Chris_McElligottPark | Resolution | open => fixed |
Nov 5, 2010 6:52 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |