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IDProjectCategoryLast Update
0010791AI War 1 / ClassicBug - OtherFeb 20, 2013 7:10 am
ReporterOregonage Assigned To 
Status newResolutionopen 
Product Version6.009 
Summary0010791: Desync for two players at DEFENDER Campaign
DescriptionThis for the non-host side.

Me and my pal attempted to play defender mode on AI Wars, it would desync at 1 minute and 3 seconds into the game. In the message log for the host, it came up with unhandled errors and desyncing for me. We created many defender mode games to verify the problem, but all games desynced at the 1 minute and 3 seconds mark.

Defender mode works in singleplayer.
Tagsdefender, desync, multiplayer
Internal Weight

Activities

Oregonage

Feb 20, 2013 7:05 am

reporter  

High_aNIALLator

Feb 20, 2013 7:08 am

reporter  

desync error.sav (40,667 bytes)

Issue History

Date Modified Username Field Change
Feb 20, 2013 7:05 am Oregonage New Issue
Feb 20, 2013 7:05 am Oregonage File Added: Desync Error - Non host side.sav
Feb 20, 2013 7:08 am High_aNIALLator File Added: desync error.sav
Feb 20, 2013 7:08 am High_aNIALLator Tag Attached: defender
Feb 20, 2013 7:08 am High_aNIALLator Tag Attached: desync.multip-layer
Feb 20, 2013 7:08 am High_aNIALLator Tag Detached: desync.multip-layer
Feb 20, 2013 7:08 am Oregonage Tag Attached: Niall7
Feb 20, 2013 7:08 am High_aNIALLator Tag Attached: multiplayer
Feb 20, 2013 7:08 am High_aNIALLator Tag Attached: desync
Feb 20, 2013 7:09 am Oregonage Tag Detached: Niall7
Feb 20, 2013 7:09 am Oregonage Tag Attached: hello niall
Feb 20, 2013 7:09 am Oregonage Tag Detached: hello niall