View Issue Details

IDProjectCategoryLast Update
0010458Valley 2Bug - Monster BehaviorJan 25, 2013 2:33 pm
ReporterMisery Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.719 
Fixed in Version0.720 
Summary0010458: Enemies (mostly crawlers so far) getting stuck off-screen at entrance/exit of surface zone yet still able to fire
DescriptionPretty much as the summary says. I mostly saw this happen with the spider crawlers in the abandoned town areas, the ones that shoot those blue bolts. If they walked off the edge of the screen at the entrance or exit in a surface zone (going off the right side at the part with the generator for instance), they'd get stuck off-screen and outside of the level boundary.... but they would still be able to fire from there.

I *think* I've seen enemies other than just crawler types do this as well, but I'm not entirely certain.
TagsNo tags attached.
Internal WeightFix Before Major Release

Activities

Chris_McElligottPark

Jan 25, 2013 2:33 pm

administrator   ~0030206

Thanks!

* Previously, when wall crawlers reached the edge of a ground level chunk, they would just hang out in the edge there and shoot at you rather than turning around like other monsters. Fixed.

Issue History

Date Modified Username Field Change
Jan 25, 2013 8:32 am Misery New Issue
Jan 25, 2013 12:47 pm tigersfan Internal Weight => Fix Before Major Release
Jan 25, 2013 12:47 pm tigersfan Assigned To => Chris_McElligottPark
Jan 25, 2013 12:47 pm tigersfan Status new => assigned
Jan 25, 2013 2:33 pm Chris_McElligottPark Note Added: 0030206
Jan 25, 2013 2:33 pm Chris_McElligottPark Status assigned => resolved
Jan 25, 2013 2:33 pm Chris_McElligottPark Fixed in Version => 0.720
Jan 25, 2013 2:33 pm Chris_McElligottPark Resolution open => fixed