View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0010105 | Valley 2 | Suggestion - UI Ideas | Dec 21, 2012 5:59 pm | Dec 26, 2012 9:11 pm | |
Reporter | Nanashi | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 0.706 | ||||
Summary | 0010105: Last hit target name/health display | ||||
Description | Might be a pain to implement, but unlike AVWW1, we can't pause to check enemy health or names anymore, so we're reduced to guessing what monsters are called (like "that squid thing", "that tree thing", "crawlers") instead of their official names (wererat etc). In a sense, this is already sort of implemented with henchman healthbars, I think CSOTN (Symphony of the Night) style is a nice feature though - where there's a display for the name of the last enemy that you did damage to (and maybe its remaining health, but that isn't necessary). By no means an important feature - just putting it up here for longterm consideration. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||