View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0010095 | Valley 2 | Bug - AVWW Multiplayer | Dec 21, 2012 12:45 pm | Feb 2, 2013 2:32 pm | |
Reporter | Aklyon | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.706 | ||||
Summary | 0010095: Light Rocket loses most of its spread in multiplayer | ||||
Description | In singleplayer, It spreads out in a nice star shape. In multiplayer, it is this concentrated clump of white, and misses enemies it could hit normally in singleplayer. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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Chris fixed this some time ago, I think. Or at least in my tests (even with high latency) it's working fine. If you see it again, please reopen this or start a new mantis record. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 21, 2012 12:45 pm | Aklyon | New Issue | |
Dec 21, 2012 12:45 pm | Aklyon | File Added: Screenshot_2012_12_21_12_42_50.png | |
Dec 21, 2012 2:53 pm | tigersfan | Internal Weight | => Fix Before Major Release |
Dec 21, 2012 2:53 pm | tigersfan | Assigned To | => keith.lamothe |
Dec 21, 2012 2:53 pm | tigersfan | Status | new => assigned |
Feb 2, 2013 2:32 pm | keith.lamothe | Note Added: 0030462 | |
Feb 2, 2013 2:32 pm | keith.lamothe | Status | assigned => resolved |
Feb 2, 2013 2:32 pm | keith.lamothe | Resolution | open => fixed |