View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0010092 | AI War 1 / Classic | Suggestion - Game Mechanics - Endgame Mechanics | Dec 21, 2012 9:30 am | Dec 29, 2012 5:40 am | |
Reporter | Tie-Viper | Assigned To | |||
Status | new | Resolution | open | ||
Summary | 0010092: Player use of Spire superdreadnought | ||||
Description | At the conclusion of fallen Spire alternate campaign play, it would be fun if the exo-galactic tranceiver let you control the super dreadnought in addition to summoning the main Spire fleet. That way players, if they so choose, could be a bit more involved in wrapping up the endgame. And since you would get it only via the exo tranceiver, its tooltip explaining that it can't be built in the galaxy would still make sense. | ||||
Tags | No tags attached. | ||||
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