View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0000750 | AI War 1 / Classic | Suggestion - New Unit Ideas - AI-Specific Units | Oct 20, 2010 7:22 am | Oct 20, 2010 9:43 am | |
Reporter | Fox Soul | Assigned To | Chris_McElligottPark | ||
Status | considering | Resolution | open | ||
Summary | 0000750: Doppelganger | ||||
Description | [color=red][size=12pt]Doppelganger[/size][/color] This ship will initially have 1 for its attack and relatively low shield/armor. When it comes to face with its target, after the first shot that hits its target, it will have have the same attack, speed and shield/armor of its target for a duration. Health and ammo type stays the same. I'm not sure if the perks and bonuses of the target should be mimic as well. Might be a bit overpowering or just enough to give a added challenge. I suppose it will be rare and come in small numbers. http://www.arcengames.com/forums/index.php/topic,7350.0.html | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 20, 2010 7:22 am | Fox Soul | New Issue | |
Oct 20, 2010 9:43 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 20, 2010 9:43 am | Chris_McElligottPark | Status | new => considering |