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IDProjectCategoryLast Update
0000701AI War 1 / ClassicSuggestion - Balance TweaksOct 19, 2010 12:12 am
ReporterLancefighter Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version3.718 
Fixed in Version3.719 
Summary0000701: Lance's Bomber Starship Rebalance
DescriptionMake them tough as nails (like current bombers.. probably more accurately, zelec bombers) with a similar set of uses.. aside from killing cruisers.

Generally, that means good damage vs heavy defense/command station/other defensive stuff(probably guardians, but not exactly sure), but only while close up and personal. Their stats in speed and range already lend well to this, just need the right targeting parameters and all.
With such, id also be a fan of switching their metal and crystal costs, so more metal than crystal, and dropping them both a bit (no other starship has such high costs at that level)

And itd be nice to have more than 2 of them :\ maybe 4ish per mk level (no other starship has 4 per mk iirc)
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Chris_McElligottPark

Oct 19, 2010 12:12 am

administrator   ~0001282

* The crystal costs on bomber starships have been dropped drastically, and their speed has been increased somewhat, while their attack range has been decreased a bit. Additionally, their ship cap has increased from 2 to 4 per mark level.

First stab at it, anyway.

Issue History

Date Modified Username Field Change
Oct 18, 2010 11:57 pm Lancefighter New Issue
Oct 19, 2010 12:12 am Chris_McElligottPark Note Added: 0001282
Oct 19, 2010 12:12 am Chris_McElligottPark Status new => resolved
Oct 19, 2010 12:12 am Chris_McElligottPark Fixed in Version => 3.719
Oct 19, 2010 12:12 am Chris_McElligottPark Resolution open => fixed
Oct 19, 2010 12:12 am Chris_McElligottPark Assigned To => Chris_McElligottPark