View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005841 | Valley 1 | Bug - Gameplay | Feb 12, 2012 8:41 am | Feb 13, 2012 12:11 pm | |
Reporter | martyn_van_buren | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Product Version | 0.575 | ||||
Summary | 0005841: Not taking enough damage --- bug not balance issue, I think | ||||
Description | This is a different problem to my earlier "the game is too easy" one --- very suddenly I am not taking anything like as much damage as I was shortly before, against the same enemies. I think it changed when I equipped a "reduce damage by 15%" enchant; it remains too low (but about 15% higher) when I remove it. Is there any chance something bizarre happened that permanently set my character to take only 15% of damage rather than taking 15% off? That's what it feels like; without the enchant on a lightning esper shot now deals about 3.3% damage on a character with not remarkably high toughness. I don't know what it was before but my health bar was definitely disappearing a lot faster. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 12, 2012 8:41 am | martyn_van_buren | New Issue | |
Feb 12, 2012 8:49 am | martyn_van_buren | Summary | Not taking enough damage --- bug not balance issue => Not taking enough damage --- bug not balance issue, I think |
Feb 13, 2012 12:11 pm | tigersfan | Internal Weight | => Fix Before Major Release |
Feb 13, 2012 12:11 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Feb 13, 2012 12:11 pm | tigersfan | Status | new => assigned |