View Issue Details

IDProjectCategoryLast Update
0005296Valley 1Balance IssueDec 19, 2011 1:40 pm
ReporterCoppermantis Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.548 
Fixed in Version0.554 
Summary0005296: Maze Rooms are a little too difficult now
DescriptionWith the new trash mob behaviors, maze rooms quickly fill up with esper fire if the espers are present. Since the fire a lot of slow projectiles instead of a few faster ones, the tight corridors fill up very quickly with enemy fire. In the attached save I'm in a lvl. 4 region with me being level 6 (Note that since I have the trial version, I've collected a lot of experience that's gone unused, the civ level may jump upon loading the save) and the espers chew me up slowly and with the new health system, getting more health requires fighting the espers on the way back to revitalize.
TagsNo tags attached.
Internal WeightFix Before Major Release

Activities

Chris_McElligottPark

Dec 19, 2011 1:40 pm

administrator   ~0017906

With a combination of the shield rebalance and the esper rebalance in this next version, you should be okay now.

Issue History

Date Modified Username Field Change
Dec 9, 2011 7:40 pm Coppermantis New Issue
Dec 12, 2011 7:21 am tigersfan Internal Weight => Fix Before Major Release
Dec 12, 2011 7:21 am tigersfan Assigned To => Chris_McElligottPark
Dec 12, 2011 7:21 am tigersfan Status new => assigned
Dec 19, 2011 1:40 pm Chris_McElligottPark Note Added: 0017906
Dec 19, 2011 1:40 pm Chris_McElligottPark Status assigned => resolved
Dec 19, 2011 1:40 pm Chris_McElligottPark Fixed in Version => 0.554
Dec 19, 2011 1:40 pm Chris_McElligottPark Resolution open => fixed
Apr 14, 2014 9:29 am Chris_McElligottPark Category Gameplay - Balance Issue => Balance Issue