View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0004709 | Valley 1 | Bug - Other | Oct 8, 2011 2:11 am | Oct 12, 2011 7:07 pm | |
Reporter | lutherblissett | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.521 | ||||
Fixed in Version | 0.523 | ||||
Summary | 0004709: Stuck in demolished room on entry to building. | ||||
Description | Hi there. Just travelling through an Ice Age area, entered a few buildings, then entered the final one in the area and it warped me straight into a demolished room with no door and no way to get out of it. The room is several demolished rooms into the structure. Of course I can't warp back to the first room / ante-chamber as i've never been there. It saved my progress so for this world I am now stuck. ;) chrs Lloyd | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix ASAP | ||||
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Can you post the zipped world folder? In terms of being completely stuck, you definitely should not be -- if you have warp scrolls/potions, you can always warp out to somewhere you've already been. If you're absolutely out of those, then you can hit Escape and choose "Abandon Character." That creates a vengeful ghost and kills your character, but gives you a new character back at the town. Obviously we prefer you never to get even a little bit stuck in this sort of fashion, but there are tools there in case you do. :) |
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OK posted the folder. The reason I cannot move is that I have entered a building but not been able to explore any of it. I was warped directly into a destroyed room without a door and trying to warp to other rooms gives me the error that I have not visited them. I'm going to see what you have to say about the zip file before I abandon my character... created a new world anyway so is all good. chrs Lloyd |
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Would the ghost be stuck in that demolished room? Until there were four ghosts perhaps? |
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OK I abandoned my character and the ghost warped back to the town. With my new character I can try and go back to that same building to see what happens... will try later on today. |
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So I took my next character to the same building and the same thing happened. Enter the building and immediately warp to a demolished building. It's at "Gelid Snowfield -1, -1" think the 4th building from the right. When I entered the message window flashed up something like "unable to find warp point" twice and the vengeful ghost of my former character started attacking me. Do you want me to upload another zip of the World folder? |
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@lutherblissett, you should still be able to warp to other surface areas from inside a building (just bring up the surface map and click on one of the "outside" areas)... or is this not working for you too? |
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@allison. OK yes I can warp out to other places, just nowhere else in that building. I did not realise you could do that. So perhaps it isn't a block any more? |
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Thanks! * Fixed an issue with one of the destroyed room types not properly including any space to actually put a door! That fix won't fix the existing room, but of course you can just warp out of that. And it will prevent it from happening again. |
Date Modified | Username | Field | Change |
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Oct 8, 2011 2:11 am | lutherblissett | New Issue | |
Oct 8, 2011 8:40 am | Chris_McElligottPark | Note Added: 0016211 | |
Oct 8, 2011 5:07 pm | lutherblissett | File Added: Aetheria.zip | |
Oct 8, 2011 5:09 pm | lutherblissett | Note Added: 0016264 | |
Oct 8, 2011 5:31 pm | wyvern83 | Note Added: 0016267 | |
Oct 8, 2011 5:36 pm | lutherblissett | Note Added: 0016269 | |
Oct 9, 2011 7:45 am | lutherblissett | Note Added: 0016291 | |
Oct 9, 2011 9:17 am | allison | Note Added: 0016297 | |
Oct 10, 2011 9:27 am | tigersfan | Internal Weight | => Fix ASAP |
Oct 10, 2011 9:27 am | tigersfan | Assigned To | => Chris_McElligottPark |
Oct 10, 2011 9:27 am | tigersfan | Status | new => assigned |
Oct 11, 2011 1:01 am | lutherblissett | Note Added: 0016389 | |
Oct 12, 2011 7:07 pm | Chris_McElligottPark | Note Added: 0016491 | |
Oct 12, 2011 7:07 pm | Chris_McElligottPark | Status | assigned => resolved |
Oct 12, 2011 7:07 pm | Chris_McElligottPark | Fixed in Version | => 0.523 |
Oct 12, 2011 7:07 pm | Chris_McElligottPark | Resolution | open => fixed |