View Issue Details

IDProjectCategoryLast Update
0029526Heart Of The MachineBug - GameplayOct 18, 2024 9:13 am
ReporterAljonBeest2 Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.592.2 Horrify And Demoralize 
Fixed in Version0.592.3 Command, Contemplate, And Remember 
Summary0029526: Error when trying to open consumables menu for CombatUnit
DescriptionOccurred during the combat for the 'investigate water purification' mission. It stopped occurring after I went to the next turn.
TagsNo tags attached.

Activities

AljonBeest2

Oct 18, 2024 5:45 am

reporter  

HeartOfTheMachineLog.txt (27,753 bytes)   
10/15/2024 5:20:38 PM	SINGLEP	Opening Eyes (0.2361s)
10/15/2024 5:20:38 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8089
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3935
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 4800H with Radeon Graphics 
processorCount: 16
processorFrequency: 2895
systemMemorySize: 15732
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
10/15/2024 5:20:38 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
10/15/2024 5:20:38 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 16045173 appID: 2604860
10/15/2024 5:20:38 PM	0.591.9	SINGLEP	Game Version: 0.591.9  (Main Game
10/15/2024 5:20:38 PM	0.591.9	SINGLEP	Examining Inner Self (0.3680s)
10/15/2024 5:20:38 PM	0.591.9	SINGLEP	Returning King (0.0080s)
10/15/2024 5:20:38 PM	0.591.9	SINGLEP	Found 497 xml files in 247 folders in 104ms
10/15/2024 5:20:41 PM	0.591.9	SINGLEP	Check For Extra Squires (2.2534s)
10/15/2024 5:20:41 PM	0.591.9	SINGLEP	497 Xml Files Parsed in 2,138ms
10/15/2024 5:20:41 PM	0.591.9	SINGLEP	Gather Ancient Lifeforms (0.0010s)
10/15/2024 5:20:41 PM	0.591.9	SINGLEP	Bring Ambassador To Dinner (0.0530s)
10/15/2024 5:20:41 PM	0.591.9	SINGLEP	Tried to load settings from disk, but could not find any contents in file: ???
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <fc3fedf66e544914b75d96d2e33512fd>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <fc3fedf66e544914b75d96d2e33512fd>:0 
  at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <fc3fedf66e544914b75d96d2e33512fd>:0 
  at Arcen.Universal.Engine_Universal+<LoadXmlData>d__125.MoveNext () [0x00000] in <fc3fedf66e544914b75d96d2e33512fd>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <aa8a130777a0452aba2a2ed77148f1da>:0 

10/15/2024 5:20:41 PM	0.591.9	SINGLEP	Update mod and expansion statuses!
10/15/2024 5:20:41 PM	0.591.9	SINGLEP	Check Nearby Fiefdoms (0.0270s)
10/15/2024 5:20:42 PM	0.591.9	SINGLEP	No resolution change was required.
10/15/2024 5:20:42 PM	0.591.9	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
10/15/2024 5:20:43 PM	0.591.9	SINGLEP	Disperse Diaspora (2.0650s)
10/15/2024 5:20:43 PM	0.591.9	SINGLEP	Wonder About Those Spiders (0.0761s)
10/15/2024 5:20:43 PM	0.591.9	SINGLEP	Reassure Self (0.0360s)
10/15/2024 5:20:43 PM	0.591.9	SINGLEP	Thinking Abstract Thoughts (0.5117s)
10/15/2024 5:20:45 PM	0.591.9	SINGLEP	Sound Search (1.3587s)
10/15/2024 5:20:45 PM	0.591.9	SINGLEP	Polishing Stones (0.1277s)
10/15/2024 5:20:45 PM	0.591.9	SINGLEP	Making Connections (0.2570s)
10/15/2024 5:20:45 PM	0.591.9	SINGLEP	7.4 seconds total load time.
Examining Inner Self (0.4s)
Check For Extra Squires (2.3s)
Disperse Diaspora (2.1s)
Thinking Abstract Thoughts (0.5s)
Sound Search (1.4s)
Making Connections (0.3s)
10/15/2024 5:20:45 PM	0.591.9	SINGLEP	Finished loading 6514 sprites from dictionaries! (2949 table rows waiting on them.)
10/15/2024 5:20:45 PM	0.591.9	SINGLEP	Linked all icons to rows in 20ms.
10/15/2024 5:20:46 PM	0.591.9	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
10/15/2024 5:20:46 PM	0.591.9	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
10/15/2024 5:20:47 PM	0.591.9	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
10/15/2024 5:20:47 PM	0.591.9	SINGLEP	565 materials found.
10/15/2024 5:20:47 PM	0.591.9	SINGLEP	DELAYED3 TID21 1,463 pools initialized with 466,005 items in 568ms
10/15/2024 5:20:47 PM	0.591.9	SINGLEP	DELAYED4 TID13 Finished loading all LevelType contents in 2.4s
10/15/2024 5:20:47 PM	0.591.9	SINGLEP	DELAYED5 TID17 9.6 seconds total load time and post-editing time.
10/15/2024 5:21:04 PM	0.591.9	SINGLEP	No resolution change was required.
10/15/2024 5:21:04 PM	0.591.9	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
10/15/2024 5:21:14 PM	0.591.9	SINGLEP	No resolution change was required.
10/15/2024 5:21:14 PM	0.591.9	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
10/15/2024 5:21:17 PM	0.591.9	SINGLEP	No resolution change was required.
10/15/2024 5:21:17 PM	0.591.9	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
10/15/2024 5:21:21 PM	0.591.9	SINGLEP	No resolution change was required.
10/15/2024 5:21:21 PM	0.591.9	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
10/15/2024 5:22:23 PM	0.591.9	SINGLEP	DELAYED6 TID9 Will generate map: 440 cells targeted. Existing tile count: 0
10/15/2024 5:22:27 PM	0.591.9	SINGLEP	DELAYED7 TID22 Generated names for 369 pois with missing names.
10/15/2024 5:22:27 PM	0.591.9	SINGLEP	DELAYED8 TID22 Finished FillAnyMissingSimBuildings, we had 32662 new buildings, and 32662 total items. SkippedBuildings: 0 AddedBuildings: 32662 CellCountChecked: 841
10/15/2024 5:22:27 PM	0.591.9	SINGLEP	DELAYED9 TID25 InitializePopulation WAS needed, 32662 buildings to handle.
10/15/2024 5:22:28 PM	0.591.9	SINGLEP	DELAYED10 TID22 Finished RunGameStartOnBGThread in 724ms.  We have 32662 total items.
10/15/2024 5:22:29 PM	0.591.9	SINGLEP	DELAYED11 TID15 World saved in 1,357 ms
10/15/2024 5:22:30 PM	0.591.9	SINGLEP	DELAYED12 TID19 Finished adding outdoor spots 841 cells, adding 74719 spots in the process.  This took 1,185ms
10/15/2024 5:22:30 PM	0.591.9	SINGLEP	DELAYED13 TID19 Finished adding initial NPC Guards for 379 pois, adding 569 guard NPCs in the process.  This took 344ms
10/15/2024 5:24:12 PM	0.591.9	SINGLEP	No resolution change was required.
10/15/2024 5:24:12 PM	0.591.9	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
10/15/2024 5:26:20 PM	0.591.9	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
10/15/2024 5:27:19 PM	0.591.9	SINGLEP	DELAYED14 TID6 World saved in 1,274 ms
10/15/2024 5:32:28 PM	0.591.9	SINGLEP	maxDesiredDistricts: 3 this.CountByDistrict.Count: 49
10/15/2024 5:34:16 PM	0.591.9	SINGLEP	DELAYED15 TID5 World saved in 1,249 ms
10/15/2024 5:39:41 PM	0.591.9	SINGLEP	DELAYED16 TID29 World saved in 1,229 ms
10/15/2024 5:41:49 PM	0.591.9	SINGLEP	DELAYED17 TID9 World saved in 1,269 ms
10/15/2024 6:10:25 PM	0.591.9	SINGLEP	DELAYED18 TID17 World saved in 1,306 ms
10/15/2024 6:12:41 PM	0.591.9	SINGLEP	DELAYED19 TID22 World saved in 1,267 ms
10/15/2024 6:13:45 PM	0.591.9	SINGLEP	SimCommon.CurrentDialogMusicTag: AGIResearchers
10/15/2024 6:16:15 PM	0.591.9	SINGLEP	DELAYED20 TID16 World saved in 1,280 ms
10/15/2024 6:18:32 PM	0.591.9	SINGLEP	DELAYED21 TID9 World saved in 1,285 ms
10/15/2024 6:22:40 PM	0.591.9	SINGLEP	DELAYED22 TID23 World saved in 1,251 ms
10/15/2024 6:25:35 PM	0.591.9	SINGLEP	DELAYED23 TID16 World saved in 1,359 ms
10/15/2024 6:28:52 PM	0.591.9	SINGLEP	DELAYED24 TID16 World saved in 1,362 ms
10/15/2024 6:42:29 PM	0.591.9	SINGLEP	DELAYED25 TID5 World saved in 1,260 ms
10/17/2024 4:39:05 PM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
10/17/2024 4:39:05 PM	SINGLEP	Opening Eyes (0.1860s)
10/17/2024 4:39:05 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8089
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3935
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 4800H with Radeon Graphics 
processorCount: 16
processorFrequency: 2895
systemMemorySize: 15732
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
10/17/2024 4:39:04 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
10/17/2024 4:39:05 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 16074143 appID: 2604860
10/17/2024 4:39:05 PM	0.592.1	SINGLEP	Game Version: 0.592.1  (Main Game
10/17/2024 4:39:05 PM	0.592.1	SINGLEP	Examining Inner Self (0.1500s)
10/17/2024 4:39:05 PM	0.592.1	SINGLEP	Returning King (0.2837s)
10/17/2024 4:39:05 PM	0.592.1	SINGLEP	Found 500 xml files in 248 folders in 104ms
10/17/2024 4:39:08 PM	0.592.1	SINGLEP	Check For Extra Squires (2.3279s)
10/17/2024 4:39:08 PM	0.592.1	SINGLEP	500 Xml Files Parsed in 2,216ms
10/17/2024 4:39:08 PM	0.592.1	SINGLEP	Gather Ancient Lifeforms (0.0010s)
10/17/2024 4:39:08 PM	0.592.1	SINGLEP	Bring Ambassador To Dinner (0.0420s)
10/17/2024 4:39:08 PM	0.592.1	SINGLEP	Update mod and expansion statuses!
10/17/2024 4:39:08 PM	0.592.1	SINGLEP	Check Nearby Fiefdoms (0.0450s)
10/17/2024 4:39:09 PM	0.592.1	SINGLEP	No resolution change was required.
10/17/2024 4:39:09 PM	0.592.1	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
10/17/2024 4:39:10 PM	0.592.1	SINGLEP	Disperse Diaspora (2.0906s)
10/17/2024 4:39:10 PM	0.592.1	SINGLEP	Wonder About Those Spiders (0.0890s)
10/17/2024 4:39:10 PM	0.592.1	SINGLEP	Reassure Self (0.0240s)
10/17/2024 4:39:11 PM	0.592.1	SINGLEP	Thinking Abstract Thoughts (0.8516s)
10/17/2024 4:39:13 PM	0.592.1	SINGLEP	Sound Search (2.4772s)
10/17/2024 4:39:13 PM	0.592.1	SINGLEP	Polishing Stones (0.1330s)
10/17/2024 4:39:14 PM	0.592.1	SINGLEP	Making Connections (0.2574s)
10/17/2024 4:39:14 PM	0.592.1	SINGLEP	9.0 seconds total load time.
Returning King (0.3s)
Check For Extra Squires (2.3s)
Disperse Diaspora (2.1s)
Thinking Abstract Thoughts (0.9s)
Sound Search (2.5s)
Making Connections (0.3s)
10/17/2024 4:39:14 PM	0.592.1	SINGLEP	Finished loading 6538 sprites from dictionaries! (2988 table rows waiting on them.)
10/17/2024 4:39:14 PM	0.592.1	SINGLEP	Linked all icons to rows in 20ms.
10/17/2024 4:39:14 PM	0.592.1	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
10/17/2024 4:39:15 PM	0.592.1	SINGLEP	DELAYED3 TID17 Finished loading all LevelType contents in 2.1s
10/17/2024 4:39:16 PM	0.592.1	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
10/17/2024 4:39:16 PM	0.592.1	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
10/17/2024 4:39:16 PM	0.592.1	SINGLEP	DELAYED4 TID14 11.5 seconds total load time and post-editing time.
10/17/2024 4:39:16 PM	0.592.1	SINGLEP	589 materials found.
10/17/2024 4:39:16 PM	0.592.1	SINGLEP	DELAYED5 TID11 1,463 pools initialized with 466,005 items in 369ms
10/17/2024 4:40:02 PM	0.592.1	SINGLEP	DELAYED6 TID17 Will generate map: 440 cells targeted. Existing tile count: 0
10/17/2024 4:40:06 PM	0.592.1	SINGLEP	DELAYED7 TID13 Generated names for 360 pois with missing names.
10/17/2024 4:40:06 PM	0.592.1	SINGLEP	DELAYED8 TID13 Finished FillAnyMissingSimBuildings, we had 33279 new buildings, and 33279 total items. SkippedBuildings: 0 AddedBuildings: 33279 CellCountChecked: 841
10/17/2024 4:40:06 PM	0.592.1	SINGLEP	DELAYED9 TID22 InitializePopulation WAS needed, 33279 buildings to handle.
10/17/2024 4:40:07 PM	0.592.1	SINGLEP	DELAYED10 TID13 Finished RunGameStartOnBGThread in 779ms.  We have 33279 total items.
10/17/2024 4:40:08 PM	0.592.1	SINGLEP	DELAYED11 TID6 Finished adding outdoor spots 841 cells, adding 74832 spots in the process.  This took 1,204ms
10/17/2024 4:40:09 PM	0.592.1	SINGLEP	DELAYED12 TID6 Finished adding initial NPC Guards for 373 pois, adding 512 guard NPCs in the process.  This took 691ms
10/17/2024 4:40:09 PM	0.592.1	SINGLEP	DELAYED13 TID28 World saved in 1,628 ms
10/17/2024 4:40:31 PM	0.592.1	SINGLEP	DELAYED14 TID14 World saved in 1,237 ms
10/17/2024 4:40:39 PM	0.592.1	SINGLEP	DELAYED15 TID30 World saved in 1,258 ms
10/17/2024 4:40:53 PM	0.592.1	SINGLEP	DELAYED16 TID13 Will generate map: 440 cells targeted. Existing tile count: 0
10/17/2024 4:40:58 PM	0.592.1	SINGLEP	DELAYED17 TID25 Generated names for 363 pois with missing names.
10/17/2024 4:40:58 PM	0.592.1	SINGLEP	DELAYED18 TID25 Finished FillAnyMissingSimBuildings, we had 33782 new buildings, and 33782 total items. SkippedBuildings: 0 AddedBuildings: 33782 CellCountChecked: 841
10/17/2024 4:40:58 PM	0.592.1	SINGLEP	DELAYED19 TID16 InitializePopulation WAS needed, 33782 buildings to handle.
10/17/2024 4:40:58 PM	0.592.1	SINGLEP	DELAYED20 TID25 Finished RunGameStartOnBGThread in 129ms.  We have 33782 total items.
10/17/2024 4:40:59 PM	0.592.1	SINGLEP	DELAYED21 TID17 World saved in 1,050 ms
10/17/2024 4:41:00 PM	0.592.1	SINGLEP	DELAYED22 TID25 Finished adding outdoor spots 841 cells, adding 74246 spots in the process.  This took 1,022ms
10/17/2024 4:41:00 PM	0.592.1	SINGLEP	DELAYED23 TID25 Finished adding initial NPC Guards for 373 pois, adding 528 guard NPCs in the process.  This took 390ms
10/17/2024 4:42:44 PM	0.592.1	SINGLEP	SimCommon.CurrentDialogMusicTag: EarlySyndicateFollowers
10/17/2024 4:46:58 PM	0.592.1	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
10/17/2024 4:48:34 PM	0.592.1	SINGLEP	DELAYED24 TID11 World saved in 1,296 ms
10/17/2024 4:53:12 PM	0.592.1	SINGLEP	maxDesiredDistricts: 4 this.CountByDistrict.Count: 54
10/17/2024 4:53:55 PM	0.592.1	SINGLEP	DELAYED25 TID18 World saved in 1,279 ms
10/17/2024 4:57:02 PM	0.592.1	SINGLEP	DELAYED26 TID19 World saved in 1,281 ms
10/17/2024 5:00:01 PM	0.592.1	SINGLEP	DELAYED27 TID16 World saved in 1,277 ms
10/17/2024 5:03:38 PM	0.592.1	SINGLEP	DELAYED28 TID15 World saved in 1,281 ms
10/17/2024 5:05:33 PM	0.592.1	SINGLEP	DELAYED29 TID9 World saved in 1,282 ms
10/17/2024 5:07:20 PM	0.592.1	SINGLEP	SimCommon.CurrentDialogMusicTag: AGIResearchers
10/17/2024 5:09:39 PM	0.592.1	SINGLEP	DELAYED30 TID22 World saved in 1,301 ms
10/17/2024 5:11:07 PM	0.592.1	SINGLEP	DELAYED31 TID15 World saved in 1,329 ms
10/17/2024 5:12:57 PM	0.592.1	SINGLEP	DELAYED32 TID10 World saved in 1,315 ms
10/17/2024 5:15:01 PM	0.592.1	SINGLEP	DELAYED33 TID11 World saved in 1,341 ms
10/17/2024 5:21:47 PM	0.592.1	SINGLEP	DELAYED34 TID7 World saved in 1,324 ms
10/17/2024 5:25:44 PM	0.592.1	SINGLEP	DELAYED35 TID28 World saved in 1,302 ms
10/17/2024 5:27:16 PM	0.592.1	SINGLEP	DELAYED36 TID6 World saved in 1,618 ms
10/17/2024 5:30:48 PM	0.592.1	SINGLEP	DELAYED37 TID27 World saved in 1,429 ms
10/17/2024 5:33:51 PM	0.592.1	SINGLEP	DELAYED38 TID6 World saved in 1,303 ms
10/17/2024 5:36:42 PM	0.592.1	SINGLEP	DELAYED39 TID30 World saved in 1,359 ms
10/17/2024 5:38:43 PM	0.592.1	SINGLEP	DELAYED40 TID10 World saved in 1,409 ms
10/17/2024 5:41:50 PM	0.592.1	SINGLEP	DELAYED41 TID30 World saved in 1,339 ms
10/17/2024 5:43:12 PM	0.592.1	SINGLEP	DELAYED42 TID17 World saved in 1,348 ms
10/17/2024 5:46:26 PM	0.592.1	SINGLEP	DELAYED43 TID9 World saved in 1,339 ms
10/18/2024 11:22:38 AM	SINGLEP	Current directory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/Heart of the Machine Playtest/PlayerData/
10/18/2024 11:22:38 AM	SINGLEP	Opening Eyes (0.2381s)
10/18/2024 11:22:38 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8089
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3935
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 4800H with Radeon Graphics 
processorCount: 16
processorFrequency: 2895
systemMemorySize: 15732
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
10/18/2024 11:22:37 AM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
10/18/2024 11:22:37 AM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 16090365 appID: 2604860
10/18/2024 11:22:38 AM	0.592.2	SINGLEP	Game Version: 0.592.2  (Main Game
10/18/2024 11:22:38 AM	0.592.2	SINGLEP	Examining Inner Self (0.1379s)
10/18/2024 11:22:38 AM	0.592.2	SINGLEP	Returning King (0.2570s)
10/18/2024 11:22:38 AM	0.592.2	SINGLEP	Found 500 xml files in 248 folders in 139ms
10/18/2024 11:22:40 AM	0.592.2	SINGLEP	Check For Extra Squires (2.2393s)
10/18/2024 11:22:40 AM	0.592.2	SINGLEP	500 Xml Files Parsed in 2,093ms
10/18/2024 11:22:40 AM	0.592.2	SINGLEP	Gather Ancient Lifeforms (0.0010s)
10/18/2024 11:22:40 AM	0.592.2	SINGLEP	Bring Ambassador To Dinner (0.0530s)
10/18/2024 11:22:40 AM	0.592.2	SINGLEP	Update mod and expansion statuses!
10/18/2024 11:22:40 AM	0.592.2	SINGLEP	Check Nearby Fiefdoms (0.0540s)
10/18/2024 11:22:42 AM	0.592.2	SINGLEP	No resolution change was required.
10/18/2024 11:22:42 AM	0.592.2	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
10/18/2024 11:22:43 AM	0.592.2	SINGLEP	Disperse Diaspora (2.2136s)
10/18/2024 11:22:43 AM	0.592.2	SINGLEP	Wonder About Those Spiders (0.0708s)
10/18/2024 11:22:44 AM	0.592.2	SINGLEP	Reassure Self (0.8050s)
10/18/2024 11:22:46 AM	0.592.2	SINGLEP	Sound Search (2.2514s)
10/18/2024 11:22:46 AM	0.592.2	SINGLEP	Polishing Stones (0.1260s)
10/18/2024 11:22:46 AM	0.592.2	SINGLEP	Making Connections (0.2807s)
10/18/2024 11:22:46 AM	0.592.2	SINGLEP	8.7 seconds total load time.
Returning King (0.3s)
Check For Extra Squires (2.2s)
Disperse Diaspora (2.2s)
Reassure Self (0.8s)
Sound Search (2.3s)
Making Connections (0.3s)
10/18/2024 11:22:46 AM	0.592.2	SINGLEP	Finished loading 6538 sprites from dictionaries! (2996 table rows waiting on them.)
10/18/2024 11:22:46 AM	0.592.2	SINGLEP	Linked all icons to rows in 20ms.
10/18/2024 11:22:46 AM	0.592.2	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
10/18/2024 11:22:48 AM	0.592.2	SINGLEP	DELAYED3 TID15 Finished loading all LevelType contents in 2.1s
10/18/2024 11:22:49 AM	0.592.2	SINGLEP	DoAfterLoadLogic!  Loaded 1070 level items, 55 categories, 21 external holders, 5 external LOD holders.
10/18/2024 11:22:49 AM	0.592.2	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
10/18/2024 11:22:49 AM	0.592.2	SINGLEP	DELAYED4 TID8 11.6 seconds total load time and post-editing time.
10/18/2024 11:22:49 AM	0.592.2	SINGLEP	589 materials found.
10/18/2024 11:22:49 AM	0.592.2	SINGLEP	DELAYED5 TID9 1,463 pools initialized with 466,005 items in 417ms
10/18/2024 11:22:59 AM	0.592.2	SINGLEP	DELAYED6 TID23 1929ms to read savegame 'auri 3/Saved On Exit Landing Turn 59' to intermediate format.
10/18/2024 11:23:00 AM	0.592.2	SINGLEP	DELAYED7 TID23 1487ms to process 'auri 3/Saved On Exit Landing Turn 59' data fully.
10/18/2024 11:23:00 AM	0.592.2	SINGLEP	DELAYED8 TID23 Loaded tiles: 807 (841 cells)
10/18/2024 11:23:02 AM	0.592.2	SINGLEP	DELAYED9 TID11 Finished RunGameStartOnBGThread in 846ms.  We have 33100 total items.
10/18/2024 11:23:03 AM	0.592.2	SINGLEP	DELAYED10 TID5 Finished adding outdoor spots 441 cells, adding 3 spots in the process.  This took 845ms
10/18/2024 11:23:03 AM	0.592.2	SINGLEP	DELAYED11 TID5 Finished adding initial NPC Guards for 279 pois, adding 0 guard NPCs in the process.  This took 0ms
10/18/2024 11:26:19 AM	0.592.2	SINGLEP	DELAYED12 TID15 World saved in 1,319 ms
10/18/2024 11:32:05 AM	0.592.2	SINGLEP	DELAYED13 TID15 World saved in 1,287 ms
10/18/2024 11:34:47 AM	0.592.2	SINGLEP	DELAYED14 TID26 World saved in 1,256 ms
10/18/2024 11:35:16 AM	0.592.2	SINGLEP	OnUpdateVolatileDataFromMainThread Element error: bIconRow 289 [non-directive]: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.Core.ResourceConsumable.CalculateCanUseDirectConsumable (Arcen.HotM.Core.ISimMachineActor UserActor, System.Boolean CareAboutAPAndMentalEnergy) [0x0006f] in <3a5ca640951a479cb27e0fc62dbcf226>:0 
  at Arcen.HotM.ExternalVis.BasicActionsHelper+<>c__DisplayClass21_1.<HandleConsumablesAbility>b__0 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00036] in <3083a947f63948c78df8606a3ac88ef6>:0 
  at Arcen.Universal.ArcenUI_Button.TriggerTextUpdateImmediately (System.Boolean Log) [0x0004d] in <fc3fedf66e544914b75d96d2e33512fd>:0 
  at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000c9] in <fc3fedf66e544914b75d96d2e33512fd>:0 
  at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in <fc3fedf66e544914b75d96d2e33512fd>:0 
10/18/2024 11:35:27 AM	0.592.2	SINGLEP	OnUpdateVolatileDataFromMainThread Element error: bIconRow 289 [non-directive]: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.Core.ResourceConsumable.CalculateCanUseDirectConsumable (Arcen.HotM.Core.ISimMachineActor UserActor, System.Boolean CareAboutAPAndMentalEnergy) [0x0006f] in <3a5ca640951a479cb27e0fc62dbcf226>:0 
  at Arcen.HotM.ExternalVis.BasicActionsHelper+<>c__DisplayClass21_1.<HandleConsumablesAbility>b__0 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00036] in <3083a947f63948c78df8606a3ac88ef6>:0 
  at Arcen.Universal.ArcenUI_Button.TriggerTextUpdateImmediately (System.Boolean Log) [0x0004d] in <fc3fedf66e544914b75d96d2e33512fd>:0 
  at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000c9] in <fc3fedf66e544914b75d96d2e33512fd>:0 
  at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in <fc3fedf66e544914b75d96d2e33512fd>:0 
10/18/2024 11:35:37 AM	0.592.2	SINGLEP	OnUpdateVolatileDataFromMainThread Element error: bIconRow 289 [non-directive]: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.Core.ResourceConsumable.CalculateCanUseDirectConsumable (Arcen.HotM.Core.ISimMachineActor UserActor, System.Boolean CareAboutAPAndMentalEnergy) [0x0006f] in <3a5ca640951a479cb27e0fc62dbcf226>:0 
  at Arcen.HotM.ExternalVis.BasicActionsHelper+<>c__DisplayClass21_1.<HandleConsumablesAbility>b__0 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00036] in <3083a947f63948c78df8606a3ac88ef6>:0 
  at Arcen.Universal.ArcenUI_Button.TriggerTextUpdateImmediately (System.Boolean Log) [0x0004d] in <fc3fedf66e544914b75d96d2e33512fd>:0 
  at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000c9] in <fc3fedf66e544914b75d96d2e33512fd>:0 
  at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in <fc3fedf66e544914b75d96d2e33512fd>:0 
10/18/2024 11:36:00 AM	0.592.2	SINGLEP	DELAYED15 TID17 World saved in 1,248 ms
10/18/2024 11:36:28 AM	0.592.2	SINGLEP	OnUpdateVolatileDataFromMainThread Element error: bIconRow 289 [non-directive]: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.Core.ResourceConsumable.CalculateCanUseDirectConsumable (Arcen.HotM.Core.ISimMachineActor UserActor, System.Boolean CareAboutAPAndMentalEnergy) [0x0006f] in <3a5ca640951a479cb27e0fc62dbcf226>:0 
  at Arcen.HotM.ExternalVis.BasicActionsHelper+<>c__DisplayClass21_1.<HandleConsumablesAbility>b__0 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00036] in <3083a947f63948c78df8606a3ac88ef6>:0 
  at Arcen.Universal.ArcenUI_Button.TriggerTextUpdateImmediately (System.Boolean Log) [0x0004d] in <fc3fedf66e544914b75d96d2e33512fd>:0 
  at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000c9] in <fc3fedf66e544914b75d96d2e33512fd>:0 
  at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in <fc3fedf66e544914b75d96d2e33512fd>:0 
10/18/2024 11:36:38 AM	0.592.2	SINGLEP	OnUpdateVolatileDataFromMainThread Element error: bIconRow 289 [non-directive]: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.Core.ResourceConsumable.CalculateCanUseDirectConsumable (Arcen.HotM.Core.ISimMachineActor UserActor, System.Boolean CareAboutAPAndMentalEnergy) [0x0006f] in <3a5ca640951a479cb27e0fc62dbcf226>:0 
  at Arcen.HotM.ExternalVis.BasicActionsHelper+<>c__DisplayClass21_1.<HandleConsumablesAbility>b__0 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00036] in <3083a947f63948c78df8606a3ac88ef6>:0 
  at Arcen.Universal.ArcenUI_Button.TriggerTextUpdateImmediately (System.Boolean Log) [0x0004d] in <fc3fedf66e544914b75d96d2e33512fd>:0 
  at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000c9] in <fc3fedf66e544914b75d96d2e33512fd>:0 
  at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in <fc3fedf66e544914b75d96d2e33512fd>:0 
10/18/2024 11:37:27 AM	0.592.2	SINGLEP	OnUpdateVolatileDataFromMainThread Element error: bIconRow 289 [non-directive]: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.Core.ResourceConsumable.CalculateCanUseDirectConsumable (Arcen.HotM.Core.ISimMachineActor UserActor, System.Boolean CareAboutAPAndMentalEnergy) [0x0006f] in <3a5ca640951a479cb27e0fc62dbcf226>:0 
  at Arcen.HotM.ExternalVis.BasicActionsHelper+<>c__DisplayClass21_1.<HandleConsumablesAbility>b__0 (Arcen.Universal.ArcenUI_Element element, Arcen.Universal.UIAction Action, Arcen.Universal.UIActionData& ExtraData) [0x00036] in <3083a947f63948c78df8606a3ac88ef6>:0 
  at Arcen.Universal.ArcenUI_Button.TriggerTextUpdateImmediately (System.Boolean Log) [0x0004d] in <fc3fedf66e544914b75d96d2e33512fd>:0 
  at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000c9] in <fc3fedf66e544914b75d96d2e33512fd>:0 
  at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00080] in <fc3fedf66e544914b75d96d2e33512fd>:0 
HeartOfTheMachineLog.txt (27,753 bytes)   

Chris_McElligottPark

Oct 18, 2024 9:13 am

administrator   ~0070353

Thanks!

* Added some error protections to the CalculateCanUseDirectConsumable method, to prevent some exceptions that could apparently happen when opening the consumables menu sometimes.

Issue History

Date Modified Username Field Change
Oct 18, 2024 5:45 am AljonBeest2 New Issue
Oct 18, 2024 5:45 am AljonBeest2 File Added: HeartOfTheMachineLog.txt
Oct 18, 2024 9:13 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Oct 18, 2024 9:13 am Chris_McElligottPark Status new => resolved
Oct 18, 2024 9:13 am Chris_McElligottPark Resolution open => fixed
Oct 18, 2024 9:13 am Chris_McElligottPark Fixed in Version => 0.592.3 Command, Contemplate, And Remember
Oct 18, 2024 9:13 am Chris_McElligottPark Note Added: 0070353