View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0028457 | Heart Of The Machine | Crash/Exception | May 27, 2024 1:43 pm | May 27, 2024 10:16 pm | |
Reporter | Shimaaji | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.524 Black Market Contacts | ||||
Fixed in Version | 0.525 So Much Clarity | ||||
Summary | 0028457: System.IndexOutOfRangeException just one or two seconds after loading back into the game | ||||
Description | Just finished the first tutorial fight and got this error logged. The game continued running. (Un-)fortunately it apparently cannot be reproduced loading in from the savegame again. (tried multiple times) Maybe trivial and possibly ignored? ================= 5/27/2024 7:31:32 PM 0.524 SINGLEP DELAYED27 TID22 Finished RunGameStartOnBGThread in 206ms. We have 33564 total items. 5/27/2024 7:31:38 PM 0.524 SINGLEP Primary game frame error: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.Universal.List`1[T].get_Item (System.Int32 index) [0x00071] in <e5d46d11c99549a08da7db2497e3fe0a>:0 at Arcen.HotM.ExternalVis.CityLifeEffects.StreetVehicle.DoOnNewWaypoint () [0x000f7] in <4a2062e1dd1544569f658584529951d8>:0 at Arcen.HotM.ExternalVis.CityLifeEffects.AbstractMob.DoPerFrameInternal (System.Single deltaTime) [0x000c5] in <4a2062e1dd1544569f658584529951d8>:0 at Arcen.HotM.ExternalVis.CityLifeEffects.AbstractMob.DoMobPerFrame () [0x000b0] in <4a2062e1dd1544569f658584529951d8>:0 at Arcen.HotM.ExternalVis.CityLifeEffects.CityLifeVis.DoPerFrame () [0x000a2] in <4a2062e1dd1544569f658584529951d8>:0 at Arcen.HotM.ExternalVis.VisPlannerImplementation.DoPerFrame_MainGame () [0x0054a] in <4a2062e1dd1544569f658584529951d8>:0 | ||||
Tags | No tags attached. | ||||
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HeartOfTheMachineLog_System.IndexOutOfRangeException.txt (11,648 bytes)
5/27/2024 4:14:26 PM SINGLEP Opening Eyes (0.5620s) 5/27/2024 4:14:26 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4037 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-6300 Six-Core Processor processorCount: 6 processorFrequency: 3512 systemMemorySize: 8092 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/27/2024 4:14:23 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/27/2024 4:14:25 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14503003 appID: 2604860 5/27/2024 4:14:26 PM 0.524 SINGLEP Game Version: 0.524 (Main Game 5/27/2024 4:14:26 PM 0.524 SINGLEP Examining Inner Self (0.3880s) 5/27/2024 4:14:27 PM 0.524 SINGLEP Returning King (0.5590s) 5/27/2024 4:14:27 PM 0.524 SINGLEP Found 462 xml files in 225 folders in 362ms 5/27/2024 4:14:32 PM 0.524 SINGLEP Check For Extra Squires (4.6230s) 5/27/2024 4:14:32 PM 0.524 SINGLEP 462 Xml Files Parsed in 4,244ms 5/27/2024 4:14:32 PM 0.524 SINGLEP Gather Ancient Lifeforms (0.0020s) 5/27/2024 4:14:32 PM 0.524 SINGLEP Bring Ambassador To Dinner (0.0970s) 5/27/2024 4:14:32 PM 0.524 SINGLEP Tried to load settings from disk, but could not find any contents in file: ??? at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <e5d46d11c99549a08da7db2497e3fe0a>:0 at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <e5d46d11c99549a08da7db2497e3fe0a>:0 at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <e5d46d11c99549a08da7db2497e3fe0a>:0 at Arcen.Universal.Engine_Universal+<LoadXmlData>d__125.MoveNext () [0x00000] in <e5d46d11c99549a08da7db2497e3fe0a>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <aa8a130777a0452aba2a2ed77148f1da>:0 5/27/2024 4:14:32 PM 0.524 SINGLEP Update mod and expansion statuses! 5/27/2024 4:14:32 PM 0.524 SINGLEP Check Nearby Fiefdoms (0.0550s) 5/27/2024 4:14:34 PM 0.524 SINGLEP No resolution change was required. 5/27/2024 4:14:34 PM 0.524 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/27/2024 4:14:35 PM 0.524 SINGLEP Disperse Diaspora (3.2950s) 5/27/2024 4:14:35 PM 0.524 SINGLEP Wonder About Those Spiders (0.1310s) 5/27/2024 4:14:35 PM 0.524 SINGLEP Reassure Self (0.0390s) 5/27/2024 4:14:36 PM 0.524 SINGLEP Thinking Abstract Thoughts (0.5280s) 5/27/2024 4:14:41 PM 0.524 SINGLEP Sound Search (5.1617s) 5/27/2024 4:14:41 PM 0.524 SINGLEP Polishing Stones (0.1995s) 5/27/2024 4:14:42 PM 0.524 SINGLEP Making Connections (0.4478s) 5/27/2024 4:14:42 PM 0.524 SINGLEP 16.1 seconds total load time. Opening Eyes (0.6s) Examining Inner Self (0.4s) Returning King (0.6s) Check For Extra Squires (4.6s) Disperse Diaspora (3.3s) Thinking Abstract Thoughts (0.5s) Sound Search (5.2s) Making Connections (0.4s) 5/27/2024 4:14:42 PM 0.524 SINGLEP Finished loading 5693 sprites from dictionaries! (2539 table rows waiting on them.) 5/27/2024 4:14:42 PM 0.524 SINGLEP Linked all icons to rows in 34ms. 5/27/2024 4:14:43 PM 0.524 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 5/27/2024 4:14:46 PM 0.524 SINGLEP DELAYED3 TID13 Finished loading all LevelType contents in 4.7s 5/27/2024 4:14:47 PM 0.524 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 5/27/2024 4:14:48 PM 0.524 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/27/2024 4:14:47 PM 0.524 SINGLEP DELAYED4 TID33 21.1 seconds total load time and post-editing time. 5/27/2024 4:14:48 PM 0.524 SINGLEP DELAYED5 TID28 1,463 pools initialized with 466,005 items in 1,315ms 5/27/2024 4:14:48 PM 0.524 SINGLEP 556 materials found. 5/27/2024 5:34:36 PM SINGLEP Current directory used: C:/Games/SteamLibrary/steamapps/common/Heart of the Machine Playtest/ PlayerDataDirectory used: C:/Games/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/ 5/27/2024 5:34:37 PM SINGLEP Opening Eyes (0.4411s) 5/27/2024 5:34:37 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4037 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-6300 Six-Core Processor processorCount: 6 processorFrequency: 3512 systemMemorySize: 8092 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/27/2024 5:34:35 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2604860. 5/27/2024 5:34:36 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14503003 appID: 2604860 5/27/2024 5:34:38 PM 0.524 SINGLEP Game Version: 0.524 (Main Game 5/27/2024 5:34:38 PM 0.524 SINGLEP Examining Inner Self (0.6830s) 5/27/2024 5:34:38 PM 0.524 SINGLEP Returning King (0.0159s) 5/27/2024 5:34:38 PM 0.524 SINGLEP Found 462 xml files in 225 folders in 164ms 5/27/2024 5:34:39 PM 0.524 SINGLEP Check For Extra Squires (1.2700s) 5/27/2024 5:34:39 PM 0.524 SINGLEP 462 Xml Files Parsed in 1,090ms 5/27/2024 5:34:39 PM 0.524 SINGLEP Gather Ancient Lifeforms (0.0020s) 5/27/2024 5:34:39 PM 0.524 SINGLEP Bring Ambassador To Dinner (0.0970s) 5/27/2024 5:34:39 PM 0.524 SINGLEP Update mod and expansion statuses! 5/27/2024 5:34:39 PM 0.524 SINGLEP Check Nearby Fiefdoms (0.0600s) 5/27/2024 5:34:39 PM 0.524 SINGLEP No resolution change was required. 5/27/2024 5:34:39 PM 0.524 SINGLEP Applied graphics settings: MSAAType:4x SecondaryAAType:SMAAMed UseSoftParticles:True AnisotropicMode:Enable ParticleRaycastBudget:64 PixelLightCount:1 Framerate Type:60FPS (vsync: 0 targetFPS:60) 5/27/2024 5:34:41 PM 0.524 SINGLEP Disperse Diaspora (1.8130s) 5/27/2024 5:34:41 PM 0.524 SINGLEP Wonder About Those Spiders (0.1486s) 5/27/2024 5:34:41 PM 0.524 SINGLEP Reassure Self (0.0535s) 5/27/2024 5:34:42 PM 0.524 SINGLEP Thinking Abstract Thoughts (0.4978s) 5/27/2024 5:34:46 PM 0.524 SINGLEP Sound Search (3.9836s) 5/27/2024 5:34:46 PM 0.524 SINGLEP Polishing Stones (0.1890s) 5/27/2024 5:34:46 PM 0.524 SINGLEP Making Connections (0.3808s) 5/27/2024 5:34:46 PM 0.524 SINGLEP 9.7 seconds total load time. Opening Eyes (0.4s) Examining Inner Self (0.7s) Check For Extra Squires (1.3s) Disperse Diaspora (1.8s) Thinking Abstract Thoughts (0.5s) Sound Search (4.0s) Making Connections (0.4s) 5/27/2024 5:34:46 PM 0.524 SINGLEP Finished loading 5693 sprites from dictionaries! (2539 table rows waiting on them.) 5/27/2024 5:34:46 PM 0.524 SINGLEP Linked all icons to rows in 32ms. 5/27/2024 5:34:48 PM 0.524 SINGLEP Set secondary AA type on Main Camera to: SMAAMed 5/27/2024 5:34:47 PM 0.524 SINGLEP DELAYED3 TID7 Finished loading all LevelType contents in 0.4s 5/27/2024 5:34:51 PM 0.524 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 21 external holders, 5 external LOD holders. 5/27/2024 5:34:52 PM 0.524 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort() 5/27/2024 5:34:51 PM 0.524 SINGLEP DELAYED4 TID10 14.9 seconds total load time and post-editing time. 5/27/2024 5:34:52 PM 0.524 SINGLEP 556 materials found. 5/27/2024 5:34:52 PM 0.524 SINGLEP DELAYED5 TID14 1,463 pools initialized with 466,005 items in 1,005ms 5/27/2024 5:47:35 PM 0.524 SINGLEP DELAYED6 TID9 Will generate map: 440 cells targeted. Existing tile count: 0 5/27/2024 5:47:49 PM 0.524 SINGLEP DELAYED7 TID17 Generated names for 352 pois with missing names. 5/27/2024 5:47:49 PM 0.524 SINGLEP DELAYED8 TID17 Finished FillAnyMissingSimBuildings, we had 33564 new buildings, and 33564 total items. SkippedBuildings: 0 AddedBuildings: 33564 CellCountChecked: 841 5/27/2024 5:47:49 PM 0.524 SINGLEP DELAYED9 TID9 InitializePopulation WAS needed, 33564 buildings to handle. 5/27/2024 5:47:49 PM 0.524 SINGLEP DELAYED10 TID17 Finished RunGameStartOnBGThread in 883ms. We have 33564 total items. 5/27/2024 5:47:53 PM 0.524 SINGLEP DELAYED11 TID20 Finished adding outdoor spots 841 cells, adding 33965 spots in the process. This took 3,189ms 5/27/2024 5:47:55 PM 0.524 SINGLEP DELAYED12 TID20 Finished adding initial NPC Guards for 362 pois, adding 503 guard NPCs in the process. This took 1,933ms 5/27/2024 5:47:59 PM 0.524 SINGLEP DELAYED13 TID32 World saved in 3,641 ms 5/27/2024 6:15:38 PM 0.524 SINGLEP DELAYED14 TID13 World saved in 3,061 ms 5/27/2024 6:15:47 PM 0.524 SINGLEP DELAYED15 TID19 World saved in 3,005 ms 5/27/2024 7:00:23 PM 0.524 SINGLEP DELAYED16 TID23 4816ms to read savegame 'Shimaaji/Saved On Exit Landing Turn 1' to intermediate format. 5/27/2024 7:00:27 PM 0.524 SINGLEP DELAYED17 TID23 3328ms to process 'Shimaaji/Saved On Exit Landing Turn 1' data fully. 5/27/2024 7:00:27 PM 0.524 SINGLEP DELAYED18 TID23 Loaded tiles: 807 (841 cells) 5/27/2024 7:00:29 PM 0.524 SINGLEP DELAYED19 TID12 Finished RunGameStartOnBGThread in 356ms. We have 33564 total items. 5/27/2024 7:15:19 PM 0.524 SINGLEP DELAYED20 TID10 World saved in 3,156 ms 5/27/2024 7:19:21 PM 0.524 SINGLEP DELAYED21 TID7 World saved in 6,128 ms 5/27/2024 7:20:28 PM 0.524 SINGLEP DELAYED22 TID8 World saved in 3,384 ms 5/27/2024 7:20:31 PM 0.524 SINGLEP DELAYED23 TID32 World saved in 3,288 ms 5/27/2024 7:31:30 PM 0.524 SINGLEP DELAYED24 TID6 3488ms to read savegame 'Shimaaji/Saved On Exit Landing Turn 5' to intermediate format. 5/27/2024 7:31:32 PM 0.524 SINGLEP DELAYED25 TID6 1938ms to process 'Shimaaji/Saved On Exit Landing Turn 5' data fully. 5/27/2024 7:31:32 PM 0.524 SINGLEP DELAYED26 TID6 Loaded tiles: 807 (841 cells) 5/27/2024 7:31:32 PM 0.524 SINGLEP DELAYED27 TID22 Finished RunGameStartOnBGThread in 206ms. We have 33564 total items. 5/27/2024 7:31:38 PM 0.524 SINGLEP Primary game frame error: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.Universal.List`1[T].get_Item (System.Int32 index) [0x00071] in <e5d46d11c99549a08da7db2497e3fe0a>:0 at Arcen.HotM.ExternalVis.CityLifeEffects.StreetVehicle.DoOnNewWaypoint () [0x000f7] in <4a2062e1dd1544569f658584529951d8>:0 at Arcen.HotM.ExternalVis.CityLifeEffects.AbstractMob.DoPerFrameInternal (System.Single deltaTime) [0x000c5] in <4a2062e1dd1544569f658584529951d8>:0 at Arcen.HotM.ExternalVis.CityLifeEffects.AbstractMob.DoMobPerFrame () [0x000b0] in <4a2062e1dd1544569f658584529951d8>:0 at Arcen.HotM.ExternalVis.CityLifeEffects.CityLifeVis.DoPerFrame () [0x000a2] in <4a2062e1dd1544569f658584529951d8>:0 at Arcen.HotM.ExternalVis.VisPlannerImplementation.DoPerFrame_MainGame () [0x0054a] in <4a2062e1dd1544569f658584529951d8>:0 |
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This is harmless but annoying, just as a heads up. |
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Exception with the same stack trace occurred when alt+tab ing back to the title |
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Thanks! * Fixed an intermittent exception that could happen in StreetVehicle.DoOnNewWaypoint. It was harmless but definitely annoying. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 27, 2024 1:43 pm | Shimaaji | New Issue | |
May 27, 2024 1:43 pm | Shimaaji | File Added: HeartOfTheMachineLog_System.IndexOutOfRangeException.txt | |
May 27, 2024 2:11 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 27, 2024 2:11 pm | Chris_McElligottPark | Status | new => confirmed |
May 27, 2024 2:11 pm | Chris_McElligottPark | Note Added: 0068759 | |
May 27, 2024 4:11 pm | mblazewicz | Note Added: 0068763 | |
May 27, 2024 10:16 pm | Chris_McElligottPark | Status | confirmed => resolved |
May 27, 2024 10:16 pm | Chris_McElligottPark | Resolution | open => fixed |
May 27, 2024 10:16 pm | Chris_McElligottPark | Fixed in Version | => 0.525 So Much Clarity |
May 27, 2024 10:16 pm | Chris_McElligottPark | Note Added: 0068781 |